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Duskers PC Download

Duskers is a game for Misfits Attic on May 18th, 2016. The current version 1.022 is released. In Duskers you pilot drones into abandoned spaceships to find the means to survive together and piece together how the universe is now a vast graveyard. You are a drone operator surrounded by gritty old tech who only acts as your eyes and ears to the outside world.
What you hear comes through a remote microphone. What you see is how each drone sees the world. Motion sensors tell you something is out there, but not what. And when you issue commands, do it through a command line interface. You have to earn everything in Duskers, drone upgrades, flushing, drones and even ship upgrades. But dangerous creatures lurk in these abandoned ships and weapons are rare, so small that you need a nifty way to think about exploring a military outpost with just a motion sensor and a decoy.

Dusker's PC Download

But even if you find a way to break the sensor, you rely on a little ', or you run out of a little bait, even your drone's camera feed may start to fail. A popular strategy cannot be used for long, so you have to constantly adapt. Duskers in a procedurally generated universe and if you die you lose everything. Not only do you have to worry about what dangers lay waiting for you in the wrecks, but also refueling or changing parts of your ship and drones.
You are alone, isolated in the dark reaches of space. Only by sifting through which ship logs remain 'un-tainted' can you piece together what happened.

Duskers PC Download
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Duskers PC

Game Producer:
Misfits Attic
Game publisher:
Misfits Attic
Platform:
PC
Category:
Strategy
Rate:
6/10
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CPU: SSE2 instruction set support.
OS: Windows XP+
GPU: DX9 (shader model 2.0) capabilities; generally everything made since 2004 should work
HDD: 200 MB

Additional information

The angular, red/orange blob leaped in from offscreen, a kind of alien life form I'd never seen before. I flinched, losing valuable time before I was able to pound out the commands to get my little drone out of there — navigate Wally

But it was too late. He was gone. I sealed up the hatches behind him, gathered my other little friends together and left him there, alone in an empty ship with that monster. I had to. There was no way to save him without putting everything we'd worked for at risk.

This is what it's been like to live inside of Duskers for the past few weeks, one of the most unusual little roguelikes I've seen in a very long time. At the same time, it's one of the best strategy titles I've played this year and a taut roleplaying experience.

Duskers takes elements of the Alien franchise, of the classic Space Hulk board game, of horror films like Event Horizon and even science fiction classics like 2001: A Space Odyssey and strains them through a sparse, thematic interface that holds your attention unlike anything else out there. And it's exactly as responsive and flexible as it needs to be to excel at the game.

You begin each game of Duskers with a rickety spaceship and three remote-control drones. You've lost contact with home, with everyone really. Making matters worse, you're low on fuel. The goal is to survive for as long as possible, docking with derelict ships and abandoned space stations, trying to find enough resources to make it to the next system.

But the way Duskers presents itself is entirely in-fiction, as though you've sidled up next to a computer terminal on that rickety old spaceship. The entire interface is driven from a command line. There's no controller support, no need for a mouse. Everything required to run your ship, to maneuver, care for and feed your little robotic "crew," is accessible from the keyboard. That makes it a real treat for lovers of mechanical keyboards like me. So far, I've played it exclusively on a vintage 1984 IBM Model M and it feels so, so right.

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