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Pillars of Eternity The White March Part II PC Download

Pillars of Eternity The White March Part II obviously refers to the tradition of the classic RPG with the turn of the century - isometric view, leadership team, powerful dialogues and combat with the system actively pause. Tradition must also be served in the event of a mandatory extension to last year's hit - Obsidian, unlike in Baldur's Gate, but decided to share the addition of two parts. After ograniu last adventure I have serious doubts whether the white March pieces made sense to cut. The second part of the expedition to the White Marches, of course, will take threads from the previous section. The opening of the old dwarven fortress allowed Strengthen (Stalwart) to stand his ground, but as a powerful source of income and prestige could not go unnoticed by Raedceras - aggressive neighbors to the north. The city does not have time to even take advantage of the sudden economic boom - the area they begin to plague nightmares about the upcoming even greater danger, the thirst for wealth mercenaries and main character tires. At the end of these few hundreds of years ago, someone wykosił completely Dwarf Lords Battery Durga. Who will tell the side Krzepy? If we create an alliance between the warring parties to come together to stand against a secret army? Team suffer in this way the consequences of decisions taken in Part I. White March

Pillars of Eternity The White March Part II PC Download

Returning to the old and evaluating the changes that have taken place in snowy marches, the main motive for the second part of the supplement. This has its pros and cons - you can enjoy flavors like watching fragments of a restored fortress, but also noticeable recycling places, especially that brawn alone or base, remained almost unchanged. The creators have tried to return in a couple of ways to expand the area - visit the mines under the settlement stretching, previously unexplored wing battery Durga, several completely new underground and a few spots in the fresh air. A handful of minor quests lead us back to Dyrwood, where we are even forced, too strongly, to defend the rights of the fortress of Caede Nua, recalled by the heirs of the ancient lineage. Despite such jumps to the side most of the expeditions takes us back to the ice, covered with snow and leaving the white marks. For my taste, it could use a greater variety of graphics - mountain areas is not just a glacier, as well as demonstrated in its time Skyrim. At least Project's new location cannot be faulted - it's one of the largest available maps in The Pillars of Eternity, full of secrets, treasures and a previously unknown multitude of monsters. The latter is with a high level of difficulty can really be a lot - even the addition raises the bar (in the end we knock 16 experience) and throws at us a large group of enemies full of wizards, priests and creatures with extraordinary abilities. Clashes with 10-12 enemies are the order of the day here, catch is that the game doesn't cope at such moments. Cage clearly fly when our team summoned his magical allies, hurling spells and blessings, and yet the opponents can not remain passive at the moment. Decreases in liquidity further hamper mastery of the natural chaos of battles in the Pillars of Eternity. With such large battles to control what is happening on the screen is almost impossible - I happened several times just waving my hand at all the excitement, hoping to throw the dice for anytime will be kind to me.

Pillars of Eternity The White March Part II PC Download
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Pillars of Eternity The White March Part II PC

Game Producer:
Obsidian Entertainment
Game publisher:
Paradox Interactive
Platform:
PC
Category:
RPG, DLC
Rate:
7/10
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CPU: Intel Core i5-2400 @ 3.10 GHz / AMD Phenom II X6 1100T.
RAM: 8 GB RAM.
GPU: Radeon HD 7700 or NVIDIA GeForce GTX 570.
HDD: 14 GB

Additional information

Pillars of Eternity The White March Part II is much more modest than the previous one - we get less content when we return to already known regions. Nevertheless, the continuation of the adventures around Durgan's Battery fares much better, reminding you that the strongest point of Pillars of Eternity is the story. The action of the second expansion takes place some time after our previous achievements in Krzepa and its vicinity. The village, which until recently was a musty hole, now gained importance and attracted attention, also undesirable. We are prompted to return to the north by the vision of the arrival of a powerful army capable of harming the whole of Dyrwood, and the situation we find only confirms this.

Pillars of Eternity The White March Part II The greatest advantage of the new episode is its brevity. The creators, instead of throwing us into meaningless dungeons, present a not very extensive, but interesting story, during which we learn a lot about the world of Eora and its past. While much like Part 1, the expansion pack is largely combat based, the Obsidian team remembered that missions without bloodshed can also be quite interesting. In addition to the main storyline, the creators have prepared two additional locations with some moderately interesting side quests and a new companion, a barbarian, designed by the scriptwriters much better than the companions from the first part. Even though our adventures in the North are very serious and heroic moments, the continuation of our journey through the Marches seems to maintain a lighter, more joyful atmosphere.

Pillars of Eternity The White March Part II Not all new events take place near Stalwart - returning to Dyrwood, we can continue the story of the powerful mage we defeated in The White March. In addition, the creators have introduced a completely new thread related to the player's stronghold, even offering the opportunity to play a battle for our property. Although much of the skirmish takes place in dialogue windows, where we choose one of the available options, we finally feel that capturing the castle mattered. We also get a lot of new equipment, including items that clearly stand out from what we could find so far. Weapons, armor and other toys from the north greatly increase the strength of our heroes, offering specific bonuses instead of minor modifications, just like many weapons from the basic version of the game.

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