Hitman 3 is a stealth game based on eliminating certain targets as a well-trained paid assassin, which gives us a lot of freedom in carrying out tasks. It was developed by the studio IO Interactive, the team responsible for all previous installments of the series. The game not only offers completely new content as part of the World of Assasination service, but also allows you to import maps from the previous two parts (if any) and progress into Hitman 2. Hitman 3 is an extension of the ideas from previous editions. Each mission takes the form of a sandbox level, densely packed with various objects and characters - sometimes we see up to 300 NPCs on the screen. NPCs have an extensive artificial intelligence system that greatly increases the realism of their response to the player, making them more attractive to blend in with the crowd. We can move around the available terrain in different ways, since the game includes a simple course system that allows you to climb to hard-to-reach places. In Hitman 3, Agent 47 can use a whole new gadget: a handheld camera. It's useful for completing some mission objectives (e.g. photographing evidence), but it can also be used to remotely hack shutters and other elements of the environment. Another novelty is the system of shortcuts similar to games from the Souls series - after unlocking a shortcut
Hitman 3 Download for PC Traditionally we play the role of Agent 47, a hired killer with a distinctive barcode on the back of his head. In terms of content, the production was developed as the culmination of the trilogy that began in 2016 and continued in Hitman 2 two years later. In Hitman 3, Agent 47 and his associate Diana Burnwood must team up with the killer's old friend - Lucas Gray wants to settle down forever with a group called Providence. This is related to the agent's need to carry out numerous assignments, the most difficult and important in his career, scattered around the world (we will visit Dubai or Chongqing, China, among others). The production's narrative is much more mature and darker than previous episodes, similar to Hitman: Absolution. Our task is to eliminate the indicated targets, but how we do it depends only on us - the title offers a lot of freedom in this regard. Above all, the stealth approach is rewarded, but it is possible to achieve success through open confrontation. However, entering fights and casualties among spectators will result in lower final scores per level. In addition to the main objective, there are often optional side quests. During gameplay, the player gets access to a wide arsenal of various weapons (garoten, pistols, rifles, melee weapons), but can also use common items found on maps to kill. Most locations allow you to create elaborate traps that will make your target's death seem like an accident. Agent 47 can also change clothes, making it difficult for guards to spot him or get to a special section of the map.
OS: Windows 10 64-bit
CPU: Intel Core i5-2500K 3.3GHz / AMD Phenom II X4 940
GPU: AMD Radeon HD 7870 or NVIDIA GeForce GTX 660
RAM: 8 GB
HDD: 80 GB
The opening of the Hitman 3 campaign is a true Hitchcock earthquake. Or maybe it's better to say that the scene was cut straight from a Bond movie or another Mission Impossible. Unfortunately, later this Hollywood formula fades into the background and the story becomes what it was in the previous two parts - just an excuse to play in murderous sandboxes. Hitman 3 Each mission is preceded by a very effective introduction, but you want to admire it visually rather than think about who you are killing and why. As for the rest of the cutscenes, some are better, some are worse, but, unfortunately, almost all of them are characterized by the "mediocre" mediocre character of the series.
Hitman 3 Okay, but history is not about Hitman. It has always been just a stuck together as much as a frame in which sensational maps were framed. And the latter are really impressive. Before I go on to discuss them in detail, let me just say what they delighted me with from the entrance - namely with their aesthetics. Hitman 3 I'm not just talking about the jaw drop caused by the gold-dripping hotel in Dubai or the neon lights of the Chinese metropolis reflected in the puddles. I was even delighted with the wooden parquet floor in an English mansion. Believe it or not, I guess I walked back and forth on it for a good five minutes, admiring the changing reflections in it.
Hitman 3 You can see that the creators wanted to show what PlayStation 5 can do (because I played Hitman on this platform) and therefore each location is basically a ray tracing festival. The surroundings are primarily reflected in the glass walls and rain-drenched streets, neon lights flash over the entrances to pubs, and lasers cut through the darkness of a crowded club. Hitman 3 Exactly, speaking of crowds - this is what Hitman III makes an impression. Many times we are dealing with really noisy rooms that are difficult to pass through without hitting this or that person. On the one hand - it is another hideout for Agent 47, who in the crowd feels like a piranha in the water, on the other - a show of hardware capabilities.