Youtubers Life 2 is a simulation that lets you experience the life of a YouTube video content creator. Responsible for the project is U-Play Online Studio, the same team that developed the first part, which was released in 2016. The game retains the basic game mechanics of the original. So, we will deal with the creation of video materials and their publication. Our successes provide us with funds for which we buy better and better equipment and hire employees, increasing the professionalism of our business. Again, our YouTuber's reputation plays a key role, as does the organization of their personal life, including relationships with friends, romance, and a wide range of leisure activities.
Youtubers Life 2 also offers a lot of news. The list of video types that can be created has been expanded. Players can publish gameplays, reviews, interviews, speedruns or unboxing films, among other things. Subscriber and viewer statistics respond to our actions much more dynamically, so increasing the variety of published materials has a more visible impact on the growth of the channel's popularity. There is also a mechanism of daily changing trends affecting the popularity of our videos. The authors have also prepared additional options for changing the appearance of the character and his house. The elements related to the development of relationships with NPCs have also been expanded, which, among other things, will include additional quest lines.
WWE 2K20 is the next installment in a series of sports games centered around wrestling. As in the previous parts, the production was developed by Visual Concepts. 2K Games took over the publishing of the title. WWE 2K20 uses the license of the WWE and NXT Federations, which allows you to manage their wrestlers. The whole game focuses on the fight in the ring. Meanwhile, players can use a wide range of different types of shots, throws, and catches. The WWE 2K20 Originals service also went into production. It offers players regular access to new thematic themes and new content.
WWE 2K20 offers a large number of game variants. MyCareer mode has returned to production and allows players to take a chosen player through all levels of the wrestling career. The title also features a fictional campaign - 2K Showcase: The Women's Evolution. It focuses on the achievements of four female wrestlers: Becky Lynch, Bayley, Charlotte Flair and Sasha Banks. In addition, players can attempt a series of WWE Towers challenges based on defeating consecutive opponents. WWE 2K20 features high-quality graphics, including faithfully reproduced players. In addition, the control system has been improved, which has been balanced to satisfy both beginners and veterans familiar with the series. Yukes has had a problem for years, firstly with long hair (both male and female) and secondly with wrestlers' faces. The most successful wrestlers have always been the bald or almost bald ones. This year, however, Visual Concepts has reached a whole new level of horror. Can't really blame them as they probably got the old Youkes motor and had little time to get everything up and running. That doesn't change the fact that the graphics in WWE 2K20 aren't a funny joke. Cover star Becky Lynch looks awful. The level of detail dropped to such a low level that the Smackdown vs Raw games of the previous generation of consoles looked better and more detailed.
WRC 9 is the ninth installment in a series of racing games dedicated to car rallies. The publication was carried out by Nacon, the company that oversees the brand, while the Kylotonn studio is behind its creation, i.e. the authors of several previous parts of the series, as well as titles such as V-Rally 4 or FlatOut 4: Total Insanity ). In WRC 9 we take part in rallies and fight not only for the title in the WRC class, but also in the WRC 2, WRC 3 and Junior WRC competitions. In addition to the fifty official teams of the 2020 season, the game features fifteen cars that have somehow shaped the history of the World Rally Championship. Among the available rallies you will find three new ones namely Safari Rally, Japan Rally and New Zealand Rally. Compared to the WRC 8, the production in question stands out mainly because of the improved driving model. To make it as realistic as possible, the authors focused on issues related to the work of car suspension, braking and mass transfer on different types of surfaces and in different conditions.
The pillar of WRC 9 is the career mode in which we strive to become world champions in rallying. At the same time, we lead our team, which consists of mechanics, engineers, doctors and meteorologists. Although it was based on solutions developed for the needs of the previous installment in the series, the whole thing was expanded to include greater control and staff development options, or a handful of new events in the calendar, among other things. In addition, here is an extensive multiplayer waiting to be tested, in which we can try our hand at fighting other players. When working on WRC 9, the authors focused on the sound plane, thanks to which individual cars make realistic sounds (including the whirring of engines). The graphics have also been improved, and thanks to the FIA license we see not only real drivers and cars on the screen, but also advertisements from sponsors who advertise themselves through real rallies.
WRC 8 is the eighth installment in a series of racing games dedicated to car rallies. The production was developed by Kylotonn Studio (which has titles like V-Rally 4 or FlatOut 4: Total Insanity in its portfolio, in addition to the three previous installments in the series) and published by Bigben Interactive. In WRC 8 we drive on over a hundred special stages in fourteen countries, including hot Turkey. The game features fifty teams that will take part in the real battles of the FIA World Rally Championship in the 2019 season, the list of which includes brands such as Citroën, Toyota, Hyundai and Ford. Famous drivers also went into production – in addition to the legendary Sébastien Loeb, we are fighting for victory with Sébastien Ogier, Jari-Matti Latvala, Thierry Neuville and Andreas Mikkelsen, among others. In addition to the WRC class, the title allows us to take part in the WRC 2 and Junior WRC competitions, as well as to be behind the wheel of several historic cars.
Compared to WRC 7 from 2017, this article comes up with some innovations. The most important of these are changing weather conditions (like rain, snow or hail), which not only add a random factor to rallies, but also increase the realism as they affect the driving of the car. Possibilities of customizing the car to individual preferences and conditions on individual tracks have also been expanded (we do best if we listen to our team's instructions when introducing modifications). In addition, the authors improved the driving model and also made sure that the information provided by the pilot was smoother. The basic game mode in WRC 8 is a career in which we fight for the World Rally Championship. Between consecutive rallies we conduct research and modify the car and manage the staff (including mechanics, engineers or even a medical and meteorological team). In addition, we can devote ourselves to multiplayer competition (in addition to regular rallies, weekly challenges and eSports WRC Esports competitions are waiting to be tested) or improve our skills on individual operating systems.
World of Warcraft Legion The sixth official expansion to the cult MMORPG World of Warcraft Blizzard. The story continues the story started in the previous expansion pack: Orc shaman Gul'dan fled from Draenor to Ruined Isles and choosing for his seat Tomb of Sargeras opened a portal hidden there to let the world a horde of demons down. In this situation, weakened Azeroth, faced with another invasion of the Burning Legion, can only count on the support of players who must renounce Gul'Dan from the forces of evil to finally seal victory. World of Warcraft Legion Download for PC The main elements among the novelties in addition to the ability to form orders master NPC of the same class of characters and unique artifacts, received as a reward for performing a number of dangerous missions focus . Change lived a progression system (introducing ranks) to see and players to develop their characters to the maximum. 110 level of experience. Also do not forget about the number of new dungeons and raids.
To increase the chances of success Herosi give orders of life to the masters who accumulate the same class as what the characters players. We're looking at a specific equivalent of the Draenor Warlords' garrisons. Each user receives the property of the instantiated location - base to - which manages the various aspects of the functioning of their organization and gradually improves. In the foreground here held under the command of NPCs (NPCs) - previously called masters, who developed, allowing them to send on the next mission. Interestingly, the quests come in different forms and have branches scattered across different parts of Azeroth - each character class representing the organization of a different nature. Players continue to develop at the same time, ranging to 110 levels of experience. There is also a new character class - Demon Hunter - which focuses on melee combat as revenge (for "tank" specialization) and Havoc ("DPS"), helping yourself in battles with various demonic forces. The process of becoming a demon hunter involves fulfilling certain conditions and is a bit like the death knight class from the second addition to World of Warcraft, entitled Wrath of the Lich King.
Wolcen Lords Of Mayhem is a dark fantasy-style action role-playing game. The game was developed by the newly formed French Wolcen Studio, made up of young developers united by passion and experience of working with the CryEngine engine. The title was largely funded thanks to a successful Kickstarter crowdfunding campaign. In Wolcen: Lords Of Mayhem, the player takes on the role of a character (male or female) rescued in childhood by a United People's Republic officer, Gerald Heimlock. After this event, the protagonist and his friends - Valeria and Edrik - enter the Military Academy. There the group undergoes extremely exhausting training. Over time, all three will become powerful fighters. With the Human Republic at war with the Brotherhood of the Dawn, the team is assigned to Gerald Heimlock's forces, whose goal is to take over the enemy's capital, Stormfall. However, not everything goes as planned there - the subterranean creatures called Svriir have almost completely destroyed the city. Also, a new enemy is looming on the horizon - the Blind League - bent on restoring the power of the fallen Prince of Wrath, Ahriman. When the People's Republic is defeated, the world will change beyond recognition.
In the basic assumptions, the game Wolcen: Lords Of Mayhem does not deviate significantly from the standards set by modern productions in the spirit of hack'n'slash. We observe the game's plot from an isometric perspective and during exploration we complete a whole range of main and side tasks, most of which are focused on fighting monsters and other enemies. During the skirmishes we use a wide arsenal of weapons (each of the available weapon models has a different functionality and available combos), armor and magical abilities. However, the creators of Wolcen Studio introduced some solutions into the game that bring a little freshness to the usual patterns of the genre. One of them is the asymmetrical armor system, which, among other things, allows wearing different types of armor on the left and right arm. The game also eschews the typical skill trees: passive skills are placed on a rotating dial that allows you to combine skills from different categories, creating unique synergies. Along with the development of statistics and active skills, we have an extremely wide opportunity to personalize the hero's development path.
Windward is a sandbox action game set in a procedurally generated world in which we'll play the role of a ship's captain, conquering the waters of the seas and oceans. The title was developed by independent Canadian studio Tasharen Entertainment, founded by former Gameloft programmer Michael Lyashenko. The game combines elements of two seemingly unrelated classics - Sid Meier's Pirates and Diablo. The fun consists in traversing a randomly generated world on board your own ship and successively taking control of certain points (e.g. ports). By the way, we also have to repel the attacks of other units controlled by artificial intelligence or by other players. At the same time, the title offers full freedom of play and the ability to choose methods of achieving success. Depending on our preferences, we can focus on diplomacy, trade and pure exploration, or become pirates spreading fear among other sailors.
As we travel through successive sea basins, we will obtain raw materials, thanks to which we can systematically develop our ship's skills. The available upgrades have been divided into three separate development trees, focusing on offensive, defensive, or support abilities. As the game progresses and new business contacts are made, the game offers more and more different tasks with increasing levels of difficulty. The reward for their creation is more and more raw materials and unique items that can be used during the game. Windward allows you to play alone, although the game was designed from the start for multiplayer gameplay, and it is in this mode that it spreads its wings and offers players a number of additional possibilities. As in most MMO strategies, in the game we can form alliances with other players and face the more difficult challenges in cooperation with them or fight for supremacy with competing teams.
Watch Dogs Legion is set in the near future, some time after Brexit (Britain leaving the European Union), which took place on March 29, 2019 in the game world. Since those events, the country (and the whole world) has changed dramatically. Ongoing automation and the dynamic development of research into artificial intelligence have led to a dramatic increase in unemployment; Cryptocurrencies are beginning to displace traditional money. The state, which should theoretically look after the well-being of its citizens, "keeps turning the screw on them". Once a bomb attack takes place in London, in which the well-known hacker group DedSec is framed. As a result, control of London is taken over by a private military organization - Albion. Mass surveillance and arrests are the order of the day. Our goal is to find those responsible for this attack and clear the name of DedSec, which is now forming a kind of resistance movement. In Watch Dogs Legion we observe the events from the third person perspective (TPP). Here we see a bit of a cyberpunk embodiment of London - the skies are teeming with drones and the streets are patrolled by thousands of cameras. There are many iconic spots here, including Trafalgar Square, Big Ben, Tower Bridge and the London Eye. We can move around the metropolis on foot or at the wheel of one of the futuristic vehicles. The driving force of the game are various missions and, on top of that, various side activities.
We can eliminate opponents both in open combat and silently, sneaking behind their backs. For Watch Dogs Legion, the writers decided that the killing would be limited. A wide variety of weapons are available to players, half of which can only be used to stun enemies. We also get different types of gadgets - from a smartphone, which is our basic work tool (we use it to hack electronics or scan citizens and opponents), to flying drones or remote-controlled robots resembling spiders. Unlike its predecessors, Watch Dogs Legion has no main character. Instead, throughout the game we can take control of any neutral character that shows sympathy for the DedSec group; While many NPCs are happy to support us from the start, others need to be persuaded to do so, for example by taking on specific tasks. At any point in time we can have twenty such rebels, which we can switch between at any time. Each prospective DedSec member not only has a unique look and personality, but also a disposition that is reflected in their benefits; While one character gets out of jail faster (more on that in a moment), others can do more damage when their health drops to a critical level, or be better at dealing with silent elimination of enemies. The residents of London were created based on several archetypes that affect the unique abilities of the "character class" - construction workers have access to a transport drone, and police officers or Albion members can use their faction's clothing to sneak through the guarded area . There was also a spy modeled after Agent 007.
Wasteland 3 is the next installment in the cult series of post-apocalyptic RPG games developed by independent studio inXile Entertainment. Compared to its predecessor, the production introduces many changes and improvements, including both the time and place of the action, as well as the gameplay itself. to receive at least $2.75 million. In Wasteland 3, the creators leave sandy Arizona for the ice-covered state of Colorado. The player takes on the role of a member of Team November, a branch of the Wasteland Rangers, who is given a mission crucial to the organization's existence - working alongside the Patriarch who rules the region, who is the only one available to the Rangers with the necessary resources. Unfortunately, the unit is ambushed along the way and most of its members are murdered. Those who managed to survive are trying to basically rebuild their position from scratch in an awkward place. The story told in the game will expand over time with new threads and numerous twists and turns, and the ending we see depends on the choices we make.
The core of the gameplay in Wasteland 3 is exploration and combat against the enemies you encounter. Visiting the vast and dangerous territory has been improved with the implementation of a vehicle called Kodiak - it allows you to move around the world faster, and sometimes even helps us in battle. The latter is still based on the turn-based system, but has been enhanced with additional abilities that allow the use of more advanced tactics. Of course, not all problems are solved by violence - for the purposes of this title, the dialogue system has been rebuilt, which now resembles the scheme used in Torment: Tides of Numenera. Conversations can be conducted in many different ways and many skills can be used in the course of the conversation to achieve the intended goals. As in Wasteland 2, we also maintain the Ranger Base, but this time it plays a much bigger role and is an important part of the game world. As we play, we recruit more people, increasing the capabilities of our Operations Center - it's a place of rest, a source of resources, and even a prison for caught criminals. Moral choices and their standing with different factions also play an important role. The choices made by the player affect the course and ending of the game.
Warhammer Vermintide 2 is a sequel to Warhammer: The End Times – Vermintide which was released in 2015. It is a first-person action game for the PC, XONE and PS4 platforms set in the Warhammer universe. The game is primarily intended for co-op mode and focuses on fighting various beasts living in the Old World, which we eliminate using various clever weapons. The sequel, like the first part, is the responsibility of Studio Fatshark, known e.g. from projects such as War of the Vikings and Krater. In the first part of the series, brave heroes fought against the Skavens in the city of Ubersreik. Warhammer: Vermintide 2 takes us to Helmgart - a fortress town near the border of Bretonnia, where we have to face not only rat-like creatures but also the forces of chaos. If we fail, the empire will collapse.
Warhammer: Vermintide 2 is a classic sequel without major changes. It's a brutal action game that's mainly focused on melee combat with different swords or spears, although during the game we'll also use longer-range weapons like a crossbow. The game is primarily intended for cooperation. The developers allow four players to play together and play different heroes with different abilities. A total of five heroes have been prepared, which can be developed in three separate career paths, allowing you to adapt the style of the game to your preferences. Available are the dwarf bard Goreksson, the assassin Kerillian, the headhunter Victor Saltzpyre, the magician Sienna Fuegonasus and the knight Markus Kruber. In addition, the developers have improved the loot system. After completing each mission, we will receive various rewards, including weapons and materials useful in crafting. One of the new features is the Heroic Deeds system, which offers unique scenarios by changing the composition of enemy forces, elements of the environment, available weapons or objects to be completed.
The action of Valorant will take place in the near future. During the game, the player takes on the role of one of the agents from around the world fighting a threat that can have serious consequences for humanity. Valorant is an online shooter where the player takes part in 5v5 matches on a variety of special maps. He has a pool of characters at his disposal, representing different classes with different fighting styles. Each of them has abilities - a basic one available for free in each game, two optional ones that can be bought at the beginning of the round, and the fourth special ability, which is obtained after getting the appropriate number of kills or power orbs has collected card. However, in most cases these only serve to tactically surprise opponents, and the most important role in duels is played by the player's precise eye and knowledge of the cards. Right from the start, players have access to a full arsenal of weapons. In order for a weapon to be active during a given game, it must be purchased with virtual currency won during the game. An important aspect of the game is proper budget management. By saving money on one spin, you can win the next two. Constant buying when we can't afford the best guns can mean we won't even buy the gun of our dreams. An important element in playing Valorant is tactics and communication with team members. Each map has been designed in such a way that many different strategies can be developed.
Only multiplayer is available in Valorant, in which two teams of five players compete against each other in quick rounds. The team that manages to win 13 rounds wins the match. Teams are divided into attackers and defenders. The task of the former is to place a spike (bomb) in one of the designated places on the map or eliminate enemies. However, the defenders must defuse an already placed spike or prevent it from being planted in the first place. Teams are randomly assigned to a side at the start of the game and switched after 12 rounds. With the official release of the game, the developers added another mode - Spike Rush - which is primarily intended to offer players a faster form of gameplay. It is won after only four winning spins, and each attacker carries a spike (not just one of them as usual). In addition, all players will randomly receive the same weapon, and orbs will appear in selected locations on the map, granting powerful bonuses. A match in Rash vs. Spike mode lasts between 8 and 12 minutes. In addition, the player has a training mode available in which, for example, accuracy can be practiced.
Valley is an exploration-oriented first-person action-adventure game with sci-fi elements. The game was developed by independent Canadian studio Blue Isle Games, best known for their game Slender: The Arrival, a collaboration with original creator Mark Hadley, a sequel to the free hit Slender: The Eight Sides. The game's plot leads us to the title, the mysterious valley hidden somewhere in the Rocky Mountains. As we play, we take on the role of an undefined hero who uses the latest technology in the form of an exoskeleton called L.E.A.F. (Jump effortlessly through the air functionality) he traverses a number of different locations - from picturesque forests to dangerous ruins - and tries to discover the secret of this extraordinary place.
Valley is a first-person exploration game that - unlike most of the more static representatives of the genre - is characterized by a lot of dynamics in the game thanks to the aforementioned L.E.A.F. exoskeleton. Thanks to her, for example, we can move faster and jump higher and reach places inaccessible to an ordinary person. We will also use the possibilities of the equipment in the fight against enemy creatures living in the valley. As we progress through the game, we will gradually unlock new features of the exoskeleton, the most important of which is the control over life and death, allowing you to give or take life to any living organism that you encounter during the game. However, this power comes at a high price. Every time the character we control dies, the valley of the title gradually dies. Therefore, not only the unraveling of the mystery of this place depends on our survival skills, but also its appearance and the fate of the organisms inhabiting it. Let's start with the plot. tells the story of a researcher who embarks on a lonely journey to find an artifact called the "Seed of Life". This relic is said to end the war that is consuming the entire world. After reaching the location, the hero accidentally lands in the title valley. This is where it gets interesting. We quickly come across an exoskeleton called L.E.A.F., which allows the protagonist to run much faster and jump higher than an ordinary mortal. This isn't the end of his additional abilities, but more on that when we discuss the game.
In Valheim we watch the action from the third person perspective (TPP). We start the game in a relatively quiet center of the procedurally generated land. Although we may feel reasonably safe there, the area is not very rich in natural resources. On the other hand, we need resources to create an ever better arsenal and armor, to build different structures such as fortresses or outposts, as well as to produce food for our character. Because of this, over time we begin to move further and further from the center; Crossing dense forests, gloomy swamps or even snow-capped mountain peaks on foot, once we reach the sea shore we have nothing else to do but build a boat and set off in search of unknown lands. With ever bolder exploration comes the need to confront ever greater threats. The clashes with aggressive animals and mythical beasts are dynamic, and during them we'll have to show dexterity and reflexes to block or dodge enemy blows in time and launch counterattacks. We eliminate opponents by using melee weapons (like swords and axes) and ranged weapons (like various bows).
The action of Valheim takes place in the title Tenth World, which was reinvented from the ground up for this production (it wasn't present in the Scandinavian cosmogony). Warriors come to Valheim seeking eternal glory and a place in Valhalla must traverse this land and face the beasts that inhabit it. Those who survive are eventually adopted by the gods. Hearth and Home is the first major update for Valheim. It implements many changes related to the mechanics of eating. The correlation between stamina and hit points has been removed. Introduced for three categories of meals that give different bonuses to the above indicators. Plants were also added to induce vomiting to empty the stomach. There were also recipes for new dishes.
Urban Empire Developed from the famous series Rescue, Finnish Productions Studio fragment economic strategy that discusses the management of the city over the next two centuries, starting in 1820. In the game, the city led empire around the straight, from which the subsequent administrators of the city, and our responsibility to take care of infrastructure development, development of the following areas of the city, driven economic development and residents' satisfaction. Urban Empire Download for PC Fun and diversion to the fact that in the coming decades technologies will change, as well as geopolitical conditions, all the while presenting us with completely new challenges. An interesting element is also taken into account unofficial aspects of being a mayor, so throughout the game, we can resort to various political games and personal and bribery and blackmail unfavorable to us humans.
With games traktującymi about politics, but similarly, the same political parties - everyone promises miracles on a stick, and as soon as they decide (whether it will be on the ballot, or, in accordance with the above analogy, on the shelf in the store) , it that all commitments can not keep. There's no way to benefit from the current work of Finnish Studies Reborn (formerly known as Fragment Production) entitled Stadt Reich, whose humble announcement suggested the perfect layer cake strategic and economic sprinkled with plenty of political sauce. Unfortunately, the whole thing turned out to be bland. First contact with Urban Empire is what I've dreamed of for the past six months. I launch the game and thanks to the well-composed soundtrack, I steadfastly believe in the desirability of my existence in the universe (like any young politician only explores the ins and outs of the profession) - only I can manage this city, but I can manage the well-being of the people to ensure, but I ... and so on. Pompous music straight from Mass Effect works brilliantly here and is positively set to the same game, which we launch in two different ways. The first option of writing this review is to play one of three scenarios at the time, the subject matter of which applies to a specific era.we can resort to various political games and personal and bribery and blackmail unfavorable to us humans.
Unravel Two is a platformer developed for PC, PS4 and XONE enriched with logical elements. The game was developed by Coldwood Interactive Studio, the same studio responsible for the first part of 2016. In Unravel Two we again succeed in creating a nice mascot, woven entirely from thick red yarn. This time she is not tackling the adventure alone - she is accompanied by a friend, also made of blue yarn. During the game, the heroes travel through locations inspired by real-world locations from Scandinavian countries, including villages, forests and coastlines almost untouched by human presence. The game has a very economic story. Instead of an extensive scenario and sudden plot twists, we get a simple story about a journey and heroes who have to rely on each other to cope with adversity.
Mechanically, Unravel Two, released for PC, PS4 and XONE, is a classic 2.5D platformer. This means that although the graphics are three-dimensional, the gameplay itself takes place in two dimensions. Typically, skill challenges are diversified by logical elements that require you to find a way, e.g. to remove an obstacle from our path. The fact that the characters are made of yarn adds significantly to the fun of the game. The heroes can unwind part of a string and use it like a rope to swing or drag some items behind them. All of this is governed by an extensive physics engine. Compared to the first part, the biggest change is the addition of a second character. To be successful, both men must work closely together - e.g. holding the end of the twine for a companion to climb on. The game allows for cooperative play in pairs, but we can also play alone - switch between heroes anywhere, and if we don't need the help of a companion, we can just piggyback it and just control a stick figure.
Ultimate Epic Battle Simulator lets you simulate large-scale clashes in which tens of thousands of units can participate. Although the number of soldiers on the screen at one time, recommended by the creators, is ten thousand, owners of sufficiently powerful computers can create much more powerful troops against each other. The whole thing is adorned with a good dose of specific humor, which is mainly manifested in who we line up to fight. A multitude of warriors (and in some cases "warriors") can clash on the battlefield. Their wide range is opened by Roman centurions, medieval knights, Spartans and Persians. But that's not the end of the extensive list - orcs and trolls, even Santa Clauses, penguins and chickens can take part in the skirmishes. Each unit has a unique type of attack, and while it may seem that in certain configurations one of the conflicting parties has a clear advantage over the opposing forces, nothing is decided here.
The battles take place in a variety of environments - from winter landscapes to mountain peaks and desert areas to green meadows. The events depicted can be observed from any perspective, giving a broader insight into the course of the battle. Ultimate Epic Battle Simulator on the PC platform is based on Unity technology. The engine underwent various modifications, which made it possible to maintain a relatively high-quality three-dimensional graphic design with an impressive number of units visible on the screen at once. The whole thing is complemented by a dynamic lighting system and a detailed sound layer - battles are accompanied by realistic warrior screams and characteristic sounds of the animals involved in them. Ultimate Epic Battle Simulator (aka UEBS) is a real-time strategy and simulation hybrid that was produced and released by Brilliant Game Studios on June 2nd, 2017 for Windows PC only. As part of Early Access, production started on April 12, 2017. The production runs on the Unity engine, which has been adapted to the needs of the game with a few modifications. It allows you to render a large number of units on the battlefield with good graphics, and although the creators recommend a limit of 10,000 units, people with more powerful PCs can afford much more. The player can only see this production in the single player game.
UBOOT for PC and Switch is a submarine simulator developed by the Warsaw team at Deep Water Studio. The developer has established cooperation with PlayWay, the publisher of such titles as Helicopter: Natural Disasters, Simulator Farmy 2015 or Car Mechanic Simulator 2015, and in May 2016 both companies began raising funds on the Kickstarter site. The action of the production takes place during World War II. When playing UBOOT, players slip into the role of a captain of a German submarine who, together with his crew, carries out various missions on behalf of the Kriegsmarine leadership. The title tries to stick to actual events, although the fate of the sailors rests solely in the hands of the players.
UBOOT for PC and Switch is an unusual combination of mechanics straight from Silent Hunter and Fallout Shelter. Therefore, commanding a ship boils down not only to maneuvering and firing torpedoes, but first of all to actively participating in the life of the crew, taking care of their needs, assigning appropriate functions, etc. Each sailor is a separate entity with a unique one Appearance, skills and problems that can sometimes turn to the supervisor. Each of them reacts differently to our actions. We must maintain discipline on board, but being too strict will degrade crew members' mental health. For example, one of the soldiers can attack his colleagues, while the other makes a mistake and reveals himself to be a spy. In addition, it is on our shoulders to take care of the crew's physical needs, so you should provide your people with food and rest. The well-being of seafarers is directly reflected in their will to fight, without which they will not be of much use. While the main part of the game takes place on board a faithfully reproduced submarine, we must not forget that UBOOT is a sandbox game, so let's decide where to go. The freedom of the game is also reflected in the management of the crew, because we are completely free to deal with it, and of course some decisions have negative consequences.
A story expansion for Tyranny by Obsidian Entertainment. Tyranny Bastard's Wound takes players to a new area of Tiers and hands over the fate of fugitives fleeing the law of Cyrus. The expansion also expands the plots of Barik, Lantry, and Verse. Tyranny: Bastard's Wound takes players on a journey to a new area of the land of beasts. This time the plot focuses on an illegal refugee camp inhabited by people who fled the absolute law of Cyrus and are now forced into hiding. The moment our hero and his team arrive, their fate is in our hands.
The add-on also extends the storylines of Barik, Lantry and Verse (known from the main adventure) and allows you to learn new details about the tribe of animals. By default, the storyline is non-linear, and the path it takes is determined by the choices we make. In Tyranny: Bastard's Wound we'll traverse a whole new area. The pillar of the game is again to carry out tasks commissioned by neutral characters and complete missions related to the above team members. It is worth mentioning that the free update was released together with the described add-on. The update not only introduced more spoken dialogue lines, but also expanded the third act of the campaign from the base game. In addition, if we lead the heroes loyal to Kyros into battle, we can count on a new ending to the storyline. You don't do that after The White March, the expansion pack for Pillars of Eternity, which was so big it had to be split into two parts. Several dozen hours of solid adventure, tell an interesting story, introduce a completely new area, fill the game with elements that were missing before, it's not done because you have a certain brand, a certain reputation, because people can expect more . A Bastard's Wound is the worst DLC ever. A few hours of adventure that adds nothing to the game and a bunch of small, superficial additions that should have been in the base version of the game from the start.
Transport Fever 2 is an economic strategy in which we create a diversified communication infrastructure. The production is a sequel to the game released for computers in 2016. Responsible for the development is the Swiss studio Urban Games (known from a similar title Train Fever). The publisher's role was taken over by Good Shepherd Entertainment (responsible, among other things, for the publication of games by the Polish studio CreativeForge Games - Hard West and Phantom Doctrine). In Transport Fever 2 our task is to develop the infrastructure and build a dynamic system that includes various means of transport - trains, buses, trucks, ships and even planes. The game features logistical challenges based on real events, as well as over 200 vehicles from different eras - from draft horses to modern jet planes. Our tasks include defining strategies, building the right systems and developing and modifying the existing ones in such a way that they optimally match the increasingly modern means of transport. We analyze numerous statistics and make decisions, thanks to which we optimize the operation of the entire system - for example, we determine which route is routed by railways and decide on the routes of individual buses, or we optimize our infrastructure to reduce noise and pollutant emissions .
The production of the Urban Games team also has a map editor that will allow us to change the shape of the world. Interestingly, we can pause the game at any time, load the save in the editor and change the look of the map (e.g. adding more cities or factory centers) and then return to the game. In the second part, traffic lights and one-way streets were added. The developers have also taken care of mod support, allowing players to customize many aspects of the game to their liking. We can only play Transport Fever 2 alone. We are able to freely build our own company in the free play mode, but the creators have also prepared three campaigns in which we will learn about - and rewrite - the history of global transport. The campaign begins in 1850 during the American Gold Rush. There are no other competing companies controlled by artificial intelligence in the game.
Train Simulator 2021 is the next installment in the popular series of train driving simulators. Dovetail Games Studio is once again responsible for creating the game. Mechanically, Train Simulator 2021 is no different from its predecessors. Players sit at the controls of one of the selected locomotives. Among the machines available (steam, combustion and electric) you will find models such as BR Class 68, DB BR 218 or EMD F7. Then you have to direct the train along one of the available routes. Pay attention to speed limits and traffic lights while driving. Failure to comply with the constraints will cause the scenario to fail. Weather conditions also affect the operation of the warehouse. Precipitation influences braking distances and wheel slip, among other things.
Fully compatible with the previous parts of the series and their add-ons, Train Simulator 2021 offers routes that reflect real railways from around the world - from Europe to Asia to the Americas. In addition, the developers have prepared an editor that will allow players to create their own maps. This installment in the series makes it easier to share your creations using the Steam Workshop platform. It makes searching for new scenarios more efficient. Simulation games can be a great way to experience jobs and ways of life without having to leave home and, more importantly, without fear of reprisals if you cause an accident or kill or injure innocent bystanders. For many they may seem mundane, maybe a bit pointless, but for some they are an escape, the way games should be. For those who listed Train Drivers among the careers that didn't quite materialize, Train Simulator 2022 could be just the ticket you're looking for.
Train Sim World 2020 is a sequel to the advanced train simulator released in 2017. Like its predecessor, the production was developed by the Dovetail Games studio, which received worldwide recognition thanks to the Train Simulator series. While observing the action from the first person perspective (FPP), in Train Sim World 2020 we sit at the controls of a selected locomotive and guide it through routes in Germany, Great Britain and the United States to carry out various commands. There are three lines in the game that were not available in the earlier part of the series, namely Main-Spessart Bahn, Northern Trans-Pennine and Long Island Rail Road. Another novelty is the Journey mode, in which we will carry out numerous tasks and scenarios during the 24-hour period; The summaries displayed upon completion provide insight into how we handled the latter. In addition, here we find the so-called action points, i. H. Points awarded for punctuality, while new players should appreciate the presence of extensive tutorials presenting the meanders of the game.
The three-dimensional graphics of Train Sim World 2020 are of high quality, which is thanks to the skillful use of Unreal Engine 4 technology: detailed trains in particular can please, but the detailed environment also attracts attention. I'm standing on the platform in Newark next to the brand new Amtrak ACS-64 CSX Electro-Motive. Maples roam the platform, silently waiting for the train door to open. I look at my watch: It's 3:27 PM, so I should signal myself to leave in three minutes. Before I do that, however, I need to remember my routine activities. Being a driver on America's busiest railroad, the Northeast Corridor New York, is no joke, and even pulling the train is quite a challenge. Do you think I'm exaggerating? Then try to remember the diagram below and make no mistake when trying to exit the platform for the first time.
Total War Warhammer II is a fantasy strategy game developed for the PC platform. It is a sequel to Total War: Warhammer which was released in 2016; Both productions were developed by staff at Creative Assembly Studios and are the first games in the series not to be set in historical realities. As the title suggests, the game takes us back to the dark fantasy universe of Warhammer. However, this time the action does not take place in the Old World known from the previous edition. Instead, we head west to wage war on four continents called Ulthuan, Naggaroth, Southern Lands, and Lustria. The campaign features the conflict between four playable races: High Elves, Dark Elves, Lizardmen, and Skaven (Ratmen). They compete for control of the Great Vortex that has hovered over the elven homeland of Ulthuan for millennia.
Released on the PC platform Total War: Warhammer II was built on the foundations of the Total War series. So we get a strategy where the gameplay is divided into two levels. On the strategic map we play in turn-based mode, commanding the entire faction, moving armies, managing the economy, expanding cities and developing technologies. However, the battles are fought in real time. We take command of thousands of units and have to use formations, character abilities and terrain efficiently. The game also features many changes compared to the previous version. The biggest, of course, are four new factions, each with unique mechanics, units, and heroes. The structure of the campaign is also significantly different and revolves around competition for control of the Great Vortex. By performing a number of different rituals, the races can attempt to strengthen or dispel the vortex that directs the game towards the fulfillment of specific goals and seeks to thwart rivals' plans.
Torment Tides of Numenera is a massive RPG while the spiritual successor to the cult plan: Torment. The main designer of this title is Colin McComb, who played a key role in the production process of the legendary original. Due to the fact that the developers could not get the rights to the Planes brand, the continuation of the action set of Montego Koch Universe Numenera was developed. Torment Tides of Numenera Download for PC The production of lead, among other things, personal computers, and is responsible for the development studio inXile Entertainment - Californian band, founded in 2002 by Brian Fargo. The real breakthrough in his activities occurred in 2014, when he hit the shelves with the second part of the Wasteland cycle, funded by a successful campaign crowdfundingowej the website Kickstarter. Riding the wave of success from hiring, the team decided to launch Fundraising Torment: Tides of Numenera. Organized in 2014, the campaign was met with enthusiastic reactions from players - although developers need $900,000, they managed to collect more than four times that amount. The game was published by Techland Publishing.
The action is set on Earth in the distant future, approximately one billion years from now, and the world shown combines elements of fantasy and science fiction. In those days, most of the inhabitants of our planet live on the level of civilization corresponding to the Middle Ages, but at the same time they are surrounded by mysterious remnants of ancient, much more advanced cultures. Some of these relics of the past (the title numenery) are useful, while others are a deadly threat. In this way, during the adventure you will also come across people with cyberwszczepami clouds of nanobots, etc. The player takes on the hero (or heroine), known as the Last Exile (ang. Last castoff). Form know when they fall from the sky above the town of SAGUS Cliffs. It turns out that we are then dealing with an extreme, almost indestructible creature that suffers from amnesia. it soon comes to light that the protagonist has something to do with Variable God (change ANG God.) - a powerful figure who manages to overcome human mortality. We set out on a journey out to explain who we are... and why chasing us exist outside of space and time, the unstoppable entity known as the Sorrow (ang. Sorrow).
Tony Hawk's Pro Skater HD is prepared by studio Robomodo arcade game addressed to fans of extreme skateboarding. Players can try their skills by performing spectacular stunts in familiar locations from the first series of Tony Hawk's hits. The title was designed exclusively for electronic distribution. Tony Hawk's Pro Skater HD Download for PC cycle Tony Hawk debuted in 1999 and has met eleven hits over several years. But games like Tony Hawk: RIDE (2009) or Tony Hawk: SHRED (2011) turned out to be spectacular takers. With this in mind, publishers - company Activision and the developers of the Chicago Studio Robomodo decided to return to the roots of the series and take advantage of proven solutions.
Tony Hawk Pro Skater HD on the PC platform with Windows is a compilation of elements from Tony Hawk Pro Skater (1999) and Tony Hawk Pro Skater 2. The game will appear in a number of locations well known to fans of the cycle, including: Warehouse, School 2, Mall, Phoenix, Hangar, Marseille and Venice. Players can also play as their favorite skateboarders. In addition to the Tony Hawk playable characters, they are: Eric Koston, Andrew Reynolds, Rodney Mullen, Lyn-z Adams Hawkins (Pastrana), Nyjah Huston, Chris Cole and Riley Hawk. The creators have remained faithful to the original game mechanics. The task of the player is not only to perform spectacular stunts on a skateboard, but also to receive a collection of letters, spiked combos and all kinds of challenges. He returned while using a traditional control system using a game pad. Implemented options you can turn social compare your results with your friends. This game should be subtitled Pro Skater True HD. Why? Because it's not the HD that we know from other new editions. The new old Tony Hawk not only got new textures, but also a new engine, which benefited his health. We received new game modes, but the game mechanics remained intact. As are the locations, which - if we factor in the locations of objects and collectibles - have been moved almost 1:1 from THPS and THPS 2 to Tony Hawk's Pro Skater True HD. Almost, because the only scratch that is already echoing in the discussion forums is the controversial replacement of the VHS cassette that we can collect in available places with a DVD. Oh, such a sign of the times.
Tony Hawk's Pro Skater 5 PC is the next installment in the series of skillful skateboarding simulators. The series was born on the PlayStation console in 1999 and since then (including numerous spin-offs) has had a total of 16 different full-fledged parts. The American studio Robomodo, which has the game Tony Hawk: Ride, widely considered the worst title under the Tony Hawk banner, is responsible for the creation of the five, as well as productions such as Tony Hawk: Shred and Tony Hawk's Pro Skater HD. Tony Hawk Pro Skater 5 is a return to the roots of the series and its original formula. The developers have created a very skillful, but at the same time spectacular driving model that allows you to build long combos, as well as perform absurdly high jumps and intricate tricks. In some places we can also use projectiles directly from the game board or throw different objects at specific targets. At the start of the game we create our own skater thanks to a rich editor or we take on the role of one of 10 famous players. Available characters include names familiar to Board fans such as Tony Hawk, Nyjah Huston, Aaron Homoki, Ishod Wair, Riley Hawk, Lizzie Armanto, Chris Cole, David Gonzalez, Leticia Bufoni and Andrew Reynolds. Each character is described by a set of stats that we improve as the campaign progresses.
The creators have prepared 8 different locations, which are a variation of the elements and locations that appeared in the previous parts of the series (e.g. high school, warehouse). The maps contain different types of power-ups and collectibles. Missions are assigned to each level, during which we will collect the right number of points, perform certain tricks, etc. There are about 80 in total. Importantly, the title also has a skate park editor, familiar to veterans of the cycle. that we can share with friends. When building tracks, players can use over 250 elements such as ramps or chutes. We can play alone or with others, both collaboratively and competitively. Multiplayer allows us to play simultaneously for 20 people. The game's graphic design was created using cel-shading technique, but the quality of the models and character animations does not impress and deviates from many modern standards. Licensed music is playing in the background. The soundtrack consists of dozens of songs by artists representing different styles and genres.
Tony Hawk's Pro Skater 1 + 2 is a set of the first two parts of the cult series of arcade skateboard simulators signed with the name of a popular skateboarder. They have been completely remastered by the studio Vicarious Visions, known from the remake of the Crash Bandicoot N. Sane Trilogy. Also involved in the development of the games were former employees of the Neversoft Entertainment development team, which created the original 1999 and 2000 versions of Tony Hawk's Pro Skater 1+2. Tony Hawk's Pro Skater 1 + 2 are faithfully recreated games and therefore contain all the levels and a full list of skaters known from the original versions. Players can choose from real life players such as Tony Hawk, Bucky Lasek, Steve Caballero, Bob Burnquist, Jamie Thomas, Kareem Campbell, Rune Glifberg, Rodney Mullen, Eric Koston, Chad Muska, Elissa Thomas, Andrew Reynolds and Geoff Rowley. In the remasters we visit skate parks known to fans from the Warehouse, School, Mall, Roswell and Burnside series.
The creators tried to increase the number of goals during the game and add skateboard tricks that only appeared in later parts of the series. I'm talking about tricks like revert, lip tricks and wall plant. The game mechanics remained unchanged. For performing missions and tricks (counted in hundreds) we get money, thanks to which we can develop our skaters and buy new skateboards. Thanks to this player, it's easier for more and more complicated tricks. In both games, Tony Hawk's Pro Skater can be played in single, multiplayer or split-screen modes. The Create-A-Park and Create-A-Skater editors are also available, where you can create unique parks for skateboarding and your own skaters, and then share the results of your work with other players. Tony Hawk's Pro Skater 1 + 2 is more than a classic remaster. The games were developed completely from scratch on a new engine, thanks to which the graphics correspond to modern standards. The changes are not just limited to increases in resolution (4K on PC and PlayStation 4 Pro and Xbox One X consoles) and image fluidity (60 frames per second) and HDR support. Both parts can come up with high-quality textures as well as character models and animations as well as modern lighting and shadowing systems. In the refreshed editions of Tony Hawk's Pro Skater 1 + 2 there was also a temptation to add modern features, such as the ability to quickly load the level after unsuccessful actions.
The Surge 2 is the second installment in the soulslike production series that was released in 2017. The production comes from the authors of the original, i.e. Studio Deck 13, which previously worked on the game Lords of the Fallen with the Polish team of CI Games. The Surge 2 takes us on a journey into the dark sci-fi universe created for the purposes of the first part of the series, in which machines have turned against humans. We meet the main character when his plane is shot down by a nanostorm over the suburbs of the city of Jericho. A few weeks later, the protagonist wakes up in a ruined prison and quickly realizes that the metropolis has descended into chaos - its streets are riddled with rebellious robots, prompting the military to declare martial law and leaving commoners to their fate. As if that wasn't enough, a mighty storm hung over Jericho. In The Surge 2, the action is shown from the third-person perspective (TPP). As we traverse huge locations, we're mostly engaged in fighting enemies. Equipped with an exoskeleton, the hero uses melee weapons, but he also has a combat drone at his disposal, the skillful use of which can change the fate of some duels.
The clashes are dynamic and their tactical sense is useful. We must closely monitor the movements of the opponents in order to find gaps in their defenses and repel their attacks as quickly as possible (if we also indicate the direction from which the attack is coming, we can counter). As in the first part of the series, it is also important to aim specifically at certain body parts of the opponent. By attacking an armored limb, we can cut it off to adopt a specific weapon or armament after the battle ends; By focusing on the vulnerability, we ensure the possibility of a quick kill. In the course of the game we collect so-called Modular Points, with which we can increase health, stamina and energy reserve (required to use the special abilities of individual elements of the armor). Also, the combat potential of the protagonist is increased with the help of special implants that give him various abilities. Also the aforementioned drone is prone to modifications, which makes it an increasingly indispensable support for us as the adventure progresses.
The Sims 4 Island Living is a major expansion for the incredibly popular and unique living sim The Sims 4, released in 2014. As usual, the developer of the add-on announced at E3 2019 is the American company Electronic Arts. The Sims 4: Island Living allows our Sims to live on the sunny island of Sulani, which features several new building lots, locations, and tons of unique activities. The creators of the game were inspired by the culture of Polynesia, which is reflected in the architecture, nature and customs of this tropical paradise. Our students will enjoy the benefits of sandy beaches and clean ocean. Sims can not only lazily sunbathe on the beach or build sand castles, but also play with dolphins, fish, swim and dive or race forward on a jet ski. In their free time, they get to know the local culture and the friendly locals by participating in traditional festivals and barbecues, or sharing a cup of a local drink called kava.
When our Sims run out of money, they can try to earn a living as a fisherman, lifeguard, or swimming instructor. The authors also prepared a new career as an ecologist, dealing with the protection of the flora and fauna of Sulani and cleaning beaches and forests from the garbage of tourists. The expansion also includes new tropical outfits, clothing accessories and hairstyles. Thanks to new building materials and furniture, we will build a colorful island villa with direct access to the sea. A big attraction is also the opportunity to create a Sima mermaid with magical abilities. For example, in the editor we choose the shape of the fins and the color of the scales. The Sims 4 Island Living is another addition to the fourth Sims. This time the team of Maxis and EA take the player to a tropical island. Maxis develops The Sims 4 quietly and from time to time releases smaller content packs that are linked to larger expansions. EA Play announced that The Sims 4 Island Living will be available for PC in June. Of course, the expansion will also come to consoles, but at a later date.
The Sims 4 Discover University is an add-on to the best-selling simulation game The Sims 4 of 2013. Both productions were developed by EA Maxis Studio, which also has titles like the Spore SimCity series and the previous three parts of The Sims series. series features. The authors have prepared a classically realized supplement. The production does not introduce revolutionary changes and focuses on expanding the content of The Sims 4. Thanks to The Discover University, our Sims will start their education at the ancient University of Britechester or at a modern university known as Foxbury Institute. Characters can participate in classes, including pedagogy, engineering, computer science, biology, and law. There's even a course for the villains.
Our Sims will not be forced to attend class, but it will affect their academic performance. Between classes, Sims go to accommodation on campus, spend time in the library and common recreation areas, or explore the city of Britechester by bike. There is also the opportunity to support university teams in sporting competitions and to take part in timpani exercises together with other students. We also spend our free time playing table tennis with friends and partying with roommates or visiting university clubs. The Sims 4: Discover University also lets you set up the Sims' rooms into dorms, which is backed up by a solid lineup of new items. There were also extra clothes. I don't have official age stats for a typical Sims fan, but I suspect most fans of virtual life either look forward to their own college party life or remember it with nostalgia. And it's for these groups that The Sims 4 University is a great offering. In doing so, we don't really bother with our lectures, instead focusing on sitting around the dorm, campus, and bars, with homework and notebooks deferred until later. Actually, it's like life.
The Sims 4 City Living Another big expansion in September 2014. The Sims 4 released at EA Maxis. Appendix title Urban life enriches the basic version of the game a completely new area in the form of a bustling city of San Myshuno, where we will find, among other things, noisy neighbors, administrators eager to rent, exotic restaurants and many other interesting places and events. Our Sims can now move from houses to flats and luxury apartments and get the opportunity to choose one of three new career paths: politics, criticism and social media specialists. The Sims 4 City Living for PC Download The expansion allows Sims to live in one of four San Myshuno districts, each with a different architecture and offering slightly different options and attractions, e.g. B. street festivals or karaoke bars. There were also new activities in the game that our patients can indulge in at home and in the city.
Available on Windows PC City Living The Sims 4 adds a new area: the vibrant city of San Myshuno. We find it noisy neighbors, greedy administrators rent apartments, restaurants with exotic cuisines and many other interesting events and places. With the addition of our sims can move into the housing, and then luxury apartments. They were also given the opportunity to choose one of three new careers connected to city life: politics, criticism and social media specialists. City Living allows Sims to live in one of San Myshuno's four districts, each offering a different architecture and abilities. An additional attraction are street festivals and karaoke bars. There were also new classes where the characters can indulge at home and on the town. Among them they include game consoles, murals and basketball.
The Outer Worlds is a first-person science fiction role-playing game. It was developed by the Obsidian Entertainment studio, a team whose portfolio includes productions such as Star Wars: Knights of the Old Republic II - The Sith Lords, Fallout: New Vegas or the Pillars of Eternity series. It was published by Private Division - under this brand Take-Two Interactive helps independent developers. Leonard Boyarsky and Tim Cain, the developers who led the work on the first part of the Fallout series, took care of this title. Inspirations for this series (and Fallout: New Vegas in particular) are clearly visible in The Outer Worlds. Set in the 24th century, The Outer Worlds presents a retrofuturistic vision of the future when mankind set out to conquer space, though its culture and technology are reminiscent of the 1940s. The action takes place in a distant colony in the Arkadia system (Halcyon), to which two ships with settlers have been directed. The player takes on the role of a crew member of the second of these units, which for unknown reasons went off course and disappeared for several dozen years, leaving thousands of hibernating settlers to their fate.
The adventure begins when the protagonist (or heroine) wakes scientist Phineas Welles from his long sleep. The protagonist (k)a learns that the colony, allegedly badly run by extremely bureaucratic corporations, is threatened with extinction and the only chance of being saved is to find a way to wake up the engineers and other specialists that make up the crew our ship came out of hibernation. Despite the situation outlined in this way, the player has a lot of freedom in shaping the situation in Arcadia and does not have to follow Welles. For example, nothing stands in the way of betraying a scientist and allying himself with corporations. So the adventure can end in many different ways. In The Outer Worlds, the story is shown only from the first person perspective (FPP). The driving force of the game are the main and side quests, which the hero can complete alone or with companions (one or two chosen out of six heroes) controlled by artificial intelligence. These characters, who join the protagonist throughout the adventure, have their own stories and motivations (related to separate similar missions), as well as individual abilities. However, there was no way to fall in love with companions. To get to know them better, it's worth speaking to them aboard the Unreliable starship, which is our base and mode of transport in Arkadia.
The Medium is a horror film in which we play the role of a woman who can see the world of spirits (the titular medium). The protagonist tries to solve the mystery of a child's death. The title was developed by Kraków Studio Bloober Team (the creators of Observer, Blair Witch and the Layers of Fear series). The medium action takes place in Kraków in the 1990s in the abandoned Niwa Hotel, which is modeled on the real Cracovia Hotel. The main character is Marianne - the titular medium. The heroine experiences visions that show her the death of an innocent child and decides to solve this mystery. The Medium openly references classics like the Silent Hill and Fatal Frame series, which can also be seen after the camera is set - we're not dealing with a typical TPP view here, predefined camera angles were used instead.
The fun is still exploring locations, solving puzzles and dealing with all sorts of dangers (especially the monster known as "The Maw"). Marianne's sensitive senses help in the search for clues - a woman can hear "echoes of emotions" associated with a specific object, and even hear fragments of conversations that once took place in that place. The production uses an interesting mechanic to move between two worlds - thanks to her supernatural abilities, Marianne can see and influence the world of spirits. At certain moments, the heroine can move there or function in both worlds at the same time - the game then resembles a split-screen game, where we see the normal and "spiritual" versions of a certain place at the same time. Marianne can also leave her body for a short time and only move in the spiritual sphere, which is often the key to solving puzzles and opening access to new places. Marianne also has some other unusual abilities, like surrounding herself with shields that make it difficult for ghosts, or sending out a wave of energy that threatens her.
The Last of Us Part II is an action-adventure game that is a sequel to the 2013 hit. The title takes us to a post-apocalyptic world devastated by a deadly epidemic and where survival will require many victims. The production was developed by the well-known studio Naughty Dog Uncharted and Jak and Daxter series, among others. The game continues the threads started in the first part - its plot begins five years later at the Jackson Animal Shelter in Wyoming. During the game we will visit, among other things, Jackson known from the first part and the ruins of Seattle. This time the game has two main characters - Ellie, the girl who assisted the player in The Last of Us, and Abby, a new character from the WLF faction. However, on screen we will also see Joel, the protagonist of "One", and many new characters belonging to two rival factions - WLF and Scars. The leitmotif of the story is the question "How far would you go to be fair to people who harm those you love?"
Mechanically, The Last of Us Part 2 develops the ideas from the first part. So again we get an action-adventure game in which the camera is placed behind the character's back (we control a lonely heroine, although she is sometimes assisted by companions controlled by artificial intelligence). During the game, the player traverses maps with a partially open structure and eliminates enemies. Ellie has also learned to swim and dive - many secrets are hidden behind flooded passageways and we often get wet. There is no shortage of brutal direct confrontations throughout the game, but we also often have to focus on a stealthy approach. In clashes we use both melee and firearms, but the latter is hampered by the small amount of ammo found during exploration. However, dealing wounds has a greater impact on enemies' abilities than in The Last of Us (e.g. by shooting in the leg we can make it difficult for the opponent to move). As the game progresses we can also develop the skills of the protagonist. We have five development trees available that will be unlocked as the game progresses. We are developing shooting accuracy, reloading speed, among other things, but also the ability to craft more items with fewer materials. Abby's gameplay is different from Ellie's. Abby is more physically agile, has different weapons, and can develop different abilities.
The Bug Butcher Rooted in the realities of sci-fi dimensional shooting from Austrian studio Awfully Nice. In the game The Bug Butcher takes the character named Harry, who exterminate all kinds of bugs the cosmic exterminator and received only a lucrative commission pests today reign in a research facility on a distant planet and save the scientists working there. However, the task will be more difficult than it seemed, and the protagonist will have to fight overgrown and very dangerous creatures. The Bug Butcher Download for PC In terms of mechanics, it has to do with classic side-scrolling shooting, in which the main aim of the player is sending the player to the next heavy opponents. The game can move with the left and the right side, but only shoot up with considerable arsenal of futuristic weapons like lasers and rocket launchers. Fun sprinkles the ability to modify the weapons, the mass of various power-ups and the ability to compete in multiplayer.
The Bug Butcher on a Windows PC is a side-scrolling shoot'em up that's all about killing countless numbers of enemies. Players move in two dimensions of the right and left, but only shoot up. During the game we'll get access to a variety of futuristic weapons, including lasers and rocket launchers, which can also be modified. In addition, we took care of power-ups, temporarily increasing firepower. On each of about 30 willing collect points levels awarded defeating enemies, of course. The better and faster we can do this, the better we can get results, and all thanks to the multiplier that resets if we get a hit or if we're idle for too long.
Tales of Berseria The sixteenth installment of the popular jrpg series by Bandai Namco, brought to life in 1995 by Tales of Phantasia on the SNES. Tales of Berseria is also the first game in the series in which the protagonist is not a human - the player all the time directs the actions of the young pirate Velvet Crowe, who lives in a fantasy kingdom Midgandu. By the way, the same place appeared in the last installment of the series, Tales of Zestiria, but the action of Tales of Berseria takes place much earlier. Tales of Berseria Download for PC The region consists of several large parts of the country and many small islands, so traveling around the world often comes down to shipping. As in the previous Tales series, the game features a comprehensive, arcade combat system based on unique abilities and combosach. Players see the action from a third-person perspective, and during clashes can control the other team members. Tales of Berseria features fully three-dimensional graphics but the whole comic book style modeled on the Japanese anime is retained.
Tales of Berseria eliminates some of the gameplay issues and changes that Tales of Zestiria fans didn't like. The title, however, does not differ significantly from the classic formula of the cycle. Players see the action from a third-person perspective, exploring a fully three-dimensional game world divided into different locations. Along the way we talk to NPCs and minor tasks that are in addition to the main and linear storyline. After the move, the map visible opponents with whom we initiate to come into contact move. In contrast to the Tales of Zestiria players again fight separate three-dimensional arenas with what has always been known for this series. During the fights in real time, we can directly control all team members. Tales of Berseria features an immersive, arcade combat system based on unique abilities and combosach. This time, players can assign special attacks (artes) to several different keys, deliberately building the most effective combinations of hits.
Take On Mars The original robot rover simulator developed by Czech studio Bohemia Interactive to have its credit Take on Helicopters and cult series of Operation Flashpoint and ArmA of the game. The aim of the game is a realistic representation of the mission of research, dealing with the exploration of the tracks of the Red Planet and simulating the behavior of rovers, whose individual elements in the game are subject to various damages. Record on Mars basically has two modes. Take On Mars Download for PC During the campaign, we take care of the space agency, and our mission is to explore Mars, researching new technologies conducting and building more and better equipment, during the embrace agency to take care of household. Missions only focus solely on exploring the surface of the planet and performing special tasks prepared by the authors. Moderskie is completed with powerful tools that allow you to create your own adventures and introduce new vehicles and locations.
The goal of the game is to provide a realistic representation of the cover exploration of the planet. We'll hug the reins of one of several rovers and landers and armed with modern research tools we'll carry out scientific missions. Take on Mars deals campaign and single mission. In the first of these modes, space agency is directed. Our task, besides exploring Mars, is researching new technologies and building more and better equipment. All this to cope with the challenges of increasing difficulties. In contrast, individual missions focus solely on traversing the surface of the Red Planet and performing specific tasks. An additional attraction are powerful tools moderskie allowing you to create your own adventures and introduce new vehicles and locations.
Stars in Shadow Developed by independent studio Ashdar Games Space, turn-based strategy type 4X. In the game Stars in Shadows we provide the opportunity to create your own empire and lead it to interstellar supremacy. Our total was seven different factions created by the six intelligent races, each of which has its own story, unique path of development and pursued goal. Stars in Shadow Download for PC The game is based on iron pillars of the genre: exploration, expansion, exploitation and destruction, and the key to success is to ensure that all facilities of our forces through the extraction of raw materials, scientific research and building relationships with the other factions. Depending on the strategy used, the game also allows us to participate in turn-based battles in space or on planetary surfaces, and take part in them are a whole armada of ships, as well as infantry soldiers, vehicles and mechs.
During the game, the player carefully manages his own empire, carrying it through the four stages of technological development. The key is to provide adequate facilities for all powers not only through extraction necessary to obtain their raw materials, but also through scientific research and interaction with other races. It is therefore possible to sign alliances, trade agreements and wage wars. It should be noted that without the influence of diplomacy are no historical skirmishes between some species, as well as sympathy, they can lend each other the other races. As the interstellar state proves necessary also colonization of new planets - through the conquest, or undergoing a process of terraforming habitable areas. Some of them can hide ancient artifacts, offering a great leap in civilization. Depending on the player's chosen strategy and conduct of his diplomacy, Stars in Shadows on a Windows PC lets you wage war on a cosmic scale. Like the entire game, clashes in a two-dimensional environment take place on the turn-based system. The battles in space over which we have direct control, in which the whole armada of ships exercise, while infantrymen can take part in the clashes on the surface, or much more devastating motor vehicles, such as mechs. After reaching a sufficiently high level of development it is even possible to use the work of powerful destroyers capable of crushing the entire planet. Certain facilitate the ability to command whole groups of people, as well as the ability to issue automatically conduct the battle - based on the statistics issued by the army of each conflicting party, the game calculates the result of the battle without player interference.
The game is set after the events of Star Wars: Episode VI - Return of the Jedi. The Rebel Alliance won the Battle of Endor, where the second Death Star was destroyed. The Empire is in retreat but has not yet been fully defeated. Star Wars: Squadrons tells the story from the perspective of two pilots - from the Vanguards squadron flying the colors of the New Republic and a member of the Imperial Titans squadron. The campaign allows us to take turns staging these characters and thus learn about both sides of the conflict. Star Wars: Squadrons focuses on the clashes of the titular squadrons, representing the forces of the Empire and the New Republic. We watch the events only from the cockpit of machines, and the gameplay has been enriched with simulation elements.
Each ship comes equipped with a main weapon, defense, and two types of special equipment (such as missiles and repair droids). Some, but not all, units also have energy shields. Available machines include fighters, bombers, support ships and interceptors. The controls are practically the same for all models, which should make it easier to transfer between them. The power management system plays a key role in the game. It's up to us how to split the power between engines, laser cannons and disks. Setting one of these categories to the maximum will limit the performance of the others, but will give you an edge in certain situations and may give you access to additional features. Due to the maximum power supply of the motor, you can, for example, use high acceleration for a short time. By redirecting power to the turrets, you can shoot down the enemy fighter faster before it eludes your sight. The shields regenerate themselves, while damage to the hull requires the use of support units. Repair droids are able to partially repair the damage done to our machine.
Star Trek Bridge Crew Download is developed on the PC platform Windows simulator spaceship released for virtual reality technology. The game was created by its own Ubisoft Red Storm Studio, which among the authors is Tom Clancy's Rainbow Six, Tom Clancy's Ghost Recon and Tom Clancy's Ghost Recon: Advanced Warfighter. According to the title, the game uses licensed trademark of science fiction Star Trek, and was rebooted in the version of the known universe cinematic brand, initiated by the film Star Trek, directed by JJ Abrams sits in 2009. Star Trek Bridge Crew During the campaign, players explore the uncharted region of the galaxy known as the Trench (The Trench) to find a new home for the Vulcan race. There is a variety of missions, from probing the rescue crews to damaged stations and ships, and ending with the space battles with enemy units. Some of these tasks are designed manually, while others are generated procedurally. Star Trek: Bridge Crew is designed entirely for co-op mode for four to be released on the PC platform Windows Spaceship Simulator. Each has a different position on the bridge of a spaceship. To choose the roles of captain, helmsman, engineer and tactical officer. When you run out of games one of the users takes control of his hero via artificial intelligence.
Regardless of the form, complete their tasks by manipulating the equipment on board in the virtual world - the classic interface is kept to a minimum. All this so that the player could forget it's just a game, and believe that it's really on board. Each position is associated with different tasks and work stations. For example, the captain sees a screen showing the status of each element of the ship and the system allows for quick issuance of the rest of the crew commands. Engineer gets a virtual interface that allows you to edit the amount of energy delivered to certain systems, such as blades, engine and equipment. The captain receives a set of navigation charts and windows used for course planning and tactical officer decides which spot and what type of weapons to attack.
Download Star Citizen is the first draft by Chris Roberts after a ten-year hiatus, which is also the debut for his new studio, Wolke Imperium Games. Creators of games like Wing Commander and Freelancer set a goal to combine the best of space-SIM genre with the possibilities of modern PCs and engine CryEngine 3. This goal was made possible primarily thanks to the support of the same fans who have invested millions of dollars in dozens of games, making it one of the largest projects in the history of crowdfunding. Star CitizenThe action takes place in the XXX century, when mankind moved between a star and began colonizing space, and also met various alien races on its way. At the same time a return to the solutions of the Roman Empire in cultural, social and cultural unification in the political organism called United Earth Empire. The UEE must be acquired the status of a citizen military service or civilian, you can possibly be stellar trader and simply take out citizenship for earned money. At the same time, the game world is also inhabited by many people without this status, including pirates and other criminals.
The player takes on the role of a pilot of a spaceship and traverses the vastness of the universe, fighting with opponents, doing various missions to transport cargo, deal with trade and so on. With an acquired experience, heroes grow skills, and the acquired wealth can own upgrades carried out by ships or buy new models. There is a wide range of starships, starting with fighters or unarmed civilian units, from luxury transports and frigates, and ending with the cruisers and aircraft carriers, whose services may require cooperation between multiple players. Star Citizen offers two flavors of fun. Mode Squadron 42 is a solo campaign dedicated to the game offline. Title Squadron evokes the French Foreign Legion - this elite, which always gets the most difficult task, and to join their ranks is considered a great honor. This mode features a classic Wing Commander campaign style, with an extensive plot, carefully designed tasks and battles, and interesting NPCs that have been given the voices of famous actors. 42 Squadron also allows for cooperative gameplay and traditional multiplayer battles. For MMO devotees, in turn, advanced mode of the galaxy is made available, which will take the form of a large network universe populated by thousands of players. In it we choose a career path and decide whether we prefer to engage in trade, complete tasks as a mercenary or criminal activity. It is even possible to buy a property.
South Park The Stick of Truth Download for PC is released on PC platform Windows RPG which is an extremely controversial adaptation and equally popular cartoon. For the creation of titles in this genre Studio Obsidian Entertainment, known among other things to specialize in matches, with hits like Star Wars: Knights of the Old Republic II, Neverwinter Nights 2, Fallout: New Vegas and Dungeon Siege III. The creators of the animated original were also involved in the development of the game. Described production was originally released in a seventh generation version for PCs and consoles in 2014. In June 2016, the company Ubisoft announced that people who submit pre-release orders for the continuation of the series will receive a gift, the game South Park The Stick of Truth. For the purpose of this action was prepared a remastered version of the title for PlayStation 4 and Xbox One. South Park The Stick of Truth for PCIm game South Park: Stick of Truth, players take on the boy who recently moved with his family to the city of South Park. His main goal is to fit into a group of colleagues and get as many friends. On the way to achieve the ambitions awaits him many crazy adventures and challenges. The story, of course, is kept in the convention of absurd humor, known to fans of the series. What should be emphasized - is the first game based on the license, the production of which has animated the active part original creators that Matt Stone and Trey Parker. That's what they współodpowiadają the game scenario , dialogues and even a form of dubbing.
Adventure game from the beginning to create a hero. There are four character classes: Wizard, Warrior, Thief, and Jew. The fun is exploring the city, zagadywaniu other characters and contracted tasks. The combat system is based on the mechanics of turn-based solutions and is reminiscent of the early encounters of the Final Fantasy series. In battles, the player character and his colleague (including the choice, which we have six), they stand up to several enemies at once, and about as a result of collisions decide whether tactician player, allowing skillful use of special abilities charges and distances opponents, as well as his Mobility, as the most powerful firing skills, often takes the form of minigierek or quick time events. The game is a whole set of weapons that can be upgraded with special, magical stickers. To heal a character with fizzy drinks and the famous coffee you drink Tweek is used to speed up the form that ensures two attacks in a single move. As you progress in the campaign of our heroes we give the next level of experience that allows them to use more powerful skills and equipment. The entire game interface is modeled on Facebook - on the board fit friends, comment on our achievements in completed quests, where we collect equipment or collections review (one of the additional activities is to collect Chinpokomonów, which is an obvious parody of the iconic Nintendo Pokemon from the stables ).
Sniper Ghost Warrior Contracts 2 is the second production in the series and another in the achievements of the Polish studio CI Games, in which we will have the opportunity to play the role of a professional sniper, even from 1000 meters can fire a precise shot. This time the single player campaign takes us to the Middle East to overthrow the regime that tried to start a war in the region. The action in SGW Contracts 2 takes place in the Middle East, more precisely along the border between Lebanon and Syria. This area can be described as a "powder keg" because the president who wields power wants war in the region at all costs. Nicknamed "Raven," the sniper's job is to eliminate pro-regime forces and sabotage key military installations to avert the threat of conflict.
Sniper Ghost Warrior Contracts 2 contains main missions that require you to get rid of some key people and complete specific tasks in different locations. In addition, there may also be opportunities to enter into subcontracts, for which we receive additional points and special prizes. This takes place across five detailed and extensive maps, and each contract can be eliminated in a variety of ways. Sometimes it requires thoughtful tactics and discernment in territory owned by the enemy. If necessary, we can repeat each of the missions available in the game many times to improve the results obtained. Fortunately, we have authentic and professional sniper equipment that allows you to shoot spectacular shots from over 1000 meters. Standard for the series, thanks to the camera that follows the missile, we can observe from close up how a precise shot pierces the enemy. After some problems, CI Games finally released Sniper: Ghost Warrior Contracts 2 for PS5 consoles. If you want to find out how the game from the home studio fares on Sony equipment, read our review. According to what I wrote in the introduction, Sniper: Ghost Warrior Contracts 2 reviewed today for PS5 was released a few weeks after its PC or Xbox debut. The Polish team encountered unexpected problems that prevented it from providing a port created exclusively for the new Sony consoles, so owners of these consoles had to either wait patiently or take advantage of backwards compatibility that offered lower-quality gameplay enabled. After all, the latest Sniper has arrived on PlayStation 5, and we've had the chance to test it out over the past few days.
Sniper Ghost Warrior Contracts The action takes place in the near future in Siberia, which gained independence after the war with Russia. However, the new authorities are in no way better than the old ones. Armed units of the resistance movement are formed in the country with the aim of overthrowing the rule of the mindless rich. The main character, nicknamed Seeker, is hired by a partisan militia and his targets are important figures in the new authorities. As in previous installments, Sniper: Ghost Warrior Contracts has no place for fast-paced action typical of classic FPS games. As the titular sniper, the player ventures into enemy territory with the task of killing specific people or taking specific items. The hero isn't a typical killer who can kill hordes of enemies on his own. Therefore, the main problem is to avoid detection, whether by sneaking behind enemies' backs or eliminating them silently.
Unlike Sniper: Ghost Warrior 3, the game lacked an open world. The creators focused on a more limited and therefore more compressed experience. Instead of exploring directly from sandboxes, the player is given semi-open locations with several mandatory main objectives and many side challenges. Smaller maps still give you a lot of freedom, since the destinations can be approached in any order and usually from several directions. The contract system is an important innovation. The game rewards you with a predetermined amount for completing a task, but the player can also complete additional goals to get a bonus. Each contract can be completed multiple times, which allows you to earn extra money and try different ways to complete the mission. For the received currencies we develop our character and buy better weapons and gadgets that will help in battle.
The action of Sniper Elite V2 Remastered takes place in the last days of the Second World War, more precisely in Berlin in 1945, which was conquered by the Red Army. During the game we play the role of American sniper Karl Fairburne, who goes to the destroyed capital of the Third Reich to prevent the Soviet army from acquiring the technology to build V2 rockets. To do this, the protagonist must intercept scientists willing to cooperate with the Americans and eliminate those who have fraternized with the Soviets. In Sniper Elite V2 Remastered, the action is shown from the third person perspective (TPP). There are various missions to be completed here. In order to best fulfill the tasks entrusted to us, we must develop the appropriate tactics for each of them; The key to success is to avoid unnecessary confrontations with enemies, find a favorable position to make an accurate shot and, if detected, escape and wait for the alarm or eliminate the threat. Things are complicated by the fact that opponents can communicate with each other or hide from the protagonist.
Although we have an extensive arsenal of weapons (including a silencer pistol) at our disposal, the sniper rifle plays first fiddle. To get the most out of its capabilities, we need not only patience, but also knowledge of the laws of ballistics; Therefore, you should consider gravity and wind speed as well as your own heart rate when aiming. On lower difficulty levels, the red dot shows where the projectile hits. A special mention deserves the so-called X-Ray Kill Cam - after firing a shot, the camera follows the bullet and shows the damage it causes in the bodies of opponents (e.g. ruptured organs or broken bones). In addition to the single-player story campaign, Sniper Elite V2 Remastered features competitive multiplayer where up to sixteen players can compete; in addition, the cooperation module is waiting to be checked.
Sniper Elite 4 We have, in fact, practically the same as in the third part, seasoned with just a touch of novelty and freshness. Sniper Elite 4 is like another season of the same series as the iPhone 5 iPhone 4s - maybe a little bigger but still the same. This isn't a huge downside game, because the game can still be a lot of fun, but expectations for the title given only to eighth-generation consoles and PC were probably a little bigger. Sniper Elite 4 Download For PC Card series or X-ray camera to show the ball passage through human entrails, although probably has its own group of loyal fans, it is slowly becoming a chore accessory, that and so sooner or later later we rule out constantly interrupting them not to spoil your game. The authors have not made any significant visual improvements here - even the impression that "killcam" without X-rays work a little worse than in the third installment, often shots at a strange angle or, for example, blurry presentation. The only innovation is the addition of animation Shrapnel penetrate the body after the knife blast or assassination. You can see, but as a moderate fan of admiring human guts, the X-ray bajer quickly turned off.
now, as is obvious, also dynamic change in weather or times of day Hart can be found in the "top four". The biggest news is the transfer of shares to the picturesque Italy, which is felt after a more monochromatic and monothematic locations in Africa diversity. Italia 1943 is impressive variety of landscapes and objects. We visit both the Mediterranean town, hillbilly in the mountains or the monastery, as well as typical military buildings - bunkers, fortifications from the coast and the secret factory. There are many hidden passages, corners, penthouses, basements and tunnels everywhere. Maps are at least twice as large as those of the previous section and at the end we have a chance to reset the telescope up to 500 meters, sometimes hitting space giving shots to allow focusing on just such or even longer distances.
Silent Hunter 5 The fifth edition of one of the most popular simulators submarines of the Second World War. In Silent Hunter V players are sent to the Atlantic Ocean and the Mediterranean Sea, where the commander of the German U-boat Type VII Allied fighter ships. Waiting for a dynamic campaign to happen, which means our actions, successes and failures have a direct impact on its course. Silent Hunter 5 Download for PC It is worth noting that during the period we also took part in the famous historical naval battles. One of the major innovations in this part of the cycle is the fully interactive interior of the submarine. In this mode, the controls are similar to familiar FPS. This means that if we can only perform one function, then it is necessary to use the help of subordinates. Each of the charges has a unique character, story and problems, as well as different abilities. The crew's morale is also new, as well as the system development of its members and the ship.
One of the major innovations in this part of the cycle is the fully interactive interior of the submarine. Control resembles familiar with FPS. WASD keys are used to move and the mouse to look around and click on the appropriate elements of the interior. With the use of this kit, we perform most of the tasks. To use the device, we must first approach them and fire torpedoes, just looking through the periscope. Also, the board of parcels have to come on their own. The result is that not everything can be done by hand. Often we are not in a place where something important is. This, combined with a significantly shrunken system of connections, makes it - to have a chance of success - that we subordinates have to learn to trust. FPP mode also extends to visiting ports where we can chat with NPCs and thus form equipment or fuel and win new missions to complete. Also novelty is a morale system. Each of our commands its slight decline, so that the ship remains fully operational, we need to supplement morale with effective torpedo attacks, be it positive for the mission goals. In addition, the game provides a mechanism for team development. After each task, Punks get a pool of experience and skills that can be distributed among subordinates, which in turn influences, among other things, . Orders faster, better diesel engine, accuracy, etc. torpedoes In addition, each of the crew members is a real person stuffing: has a name, biography, skills and character traits. Youngsters tease older colleagues, and someone cut through the violin strings cook, etc. With each character we can chat. In this way we not only give the orders, but also learn a lot of interesting things about our callers. When we show interest in their needs, their morale increases. Along with the progress of the game we subordinate people gain new skills and improve old ones.
Silent Hunter 4 Wolves of the Pacific studies Ubisoft is another part of a series of ship simulators, garnering very high ratings among players and critics. This time, sea wolves, lovers of underwater armored game hunting, are moving to the Pacific. Silent Hunter 4 Download for PC The player takes on the role of a United States naval officer and as the commander of the submarine trying to turn the tide of war on his country's side. The game consists in carrying out a series of missions set by the command. Battles are fought in the Pacific and the opponent is Japan's fleet. The fourth part of the series keeps all the advantages of the previous titles while introducing several new products. The two most important are increasing the dynamics of the campaign, as well as a change in cooperation with their officers and crew.
Several treatments on the part of the creators of the causes of campaign greatly play the feeling that we are fighting the participants on a larger scale. Often we can observe the movements of other fleets, not only maneuvers and battles of the American and Japanese individuals, but also the convoys and the ships of the allied and neutral countries, carrying out a known only task. Due to the fact that the game takes place literally across the Pacific, we can always see the open sea, where for many hours there are no signs of life. If we get a report on an upcoming mission assignment, then take what podwodniacy love most - tracking and stalking to-ship trophy. What's more anytime we can break the command and orders to go random search of enemy ships. However, you should be very careful with this, if you break the command and return from such an expedition without success, it can end up being very uncomfortable for us. The authors of the game also took care of the increasing variety of tasks, so almost every patrol is unique and grasping. When it comes to developers Ubisoft have decided to work with its own team to make life easier for some players. In the new part of officers and sailors they are much more independent, so you don't need to check their actions at every step. Crew members can develop, gain experience and thus increase their skills.
Serious Sam 4 is the next full-fledged installment in the series of extremely gory and dynamic first-person shooters, the first two installments of which - both remastered to HD almost a decade later - were released in 2001-2002. The title, like all leading parts of the series, is the responsibility of Croatian studio Croteam, which after the success of the first-person puzzler The Talos Principle has decided to return to its flagship brand. The action of Serious Sam 4 takes place before the events of the third part of the series, where in the setting of futuristic Egypt the titular tough guy faces the army of the main antagonist of the series, Mental, who wants to take power over the earth. The number four shows the beginning of the invasion of the cosmic invader, who managed to conquer almost the entire planet in a very short time. The only hope for humanity lies in the soldiers of the Earth Defense Force, commanded by the eponymous Sam, who sets out to fight Mental at the head of a group of unlikely commandos.
The general game mechanics have not changed compared to the previous parts of the Croteam FPS series. So the fun is in eliminating hordes of different enemies with a large arsenal of weapons, without cover or other complications. We have not only familiar weapons (including a minigun and a chainsaw launcher) at our disposal, but also new toys like an automatic shotgun. For the sake of balance, the enemy ranks have been reinforced with previously invisible monsters, including powerful Zealots and Processed, which specialize in hand-to-hand combat. In addition, the proprietary Legion system allowed the Croteam studio to send huge armies to us. Thanks to this, more than 10,000 enemies can be on the level at the same time. As a result, standing still quickly ends in Sam's death. So we'll have to constantly move and maneuver between groups of enemies, just like in the Doom series. Clashes with Mental's troops will facilitate upgrades, thanks to which we will get access to homing missiles and a powerful laser cannon. Like the previous parts of the series, in Serious Sam 4 you can play both alone and in online co-op. The latter allows up to four players to play together in the context of main missions and special tasks. To make it too easy, the title adjusts the difficulty based on the number of participants.
Blizzard has long put Xbox 360 and PlayStation 3 owners ahead of the game by signaling ongoing work on the Diablo III port, but without promising anything concrete. The caution of the Americans was understandable - not only that the conversion of a native PC product as such could not be easy, but also the developer had practically no experience in developing games for these platforms. Blizzard's last console title was StarCraft 64 in 2000, and Diablo, released a little earlier for the first PlayStation (1998), was prepared by outside studio Climax. However, the chance of additional earnings weighed on the scales and finally the authors achieved their goal. The console edition of Horned, created entirely by the Irvine-based company, is already a fact. And most importantly, this is an edition that ends up looking good as hell. The biggest concern in the port was of course control. In this regard, Blizzard has the edge - controlling heroes with the pads is very comfortable and in no way inferior to the traditional keyboard-mouse set (I even know those who say that it surpasses it). At first, only those who have spent a lot of time with the PC prototype may have problems - you have to get used to not pointing the mouse pointer to a point on the map, but directing the character directly, like in any other action RPG -Production. Skill fire blasts are controlled with the buttons on the right side of the controller. The left trigger is used to block the enemy's view, which is used in ranged attacks.
Three long years have passed since the incident on the planet Aegis VII. As we witnessed at the end of the first Dead Space, Isaac Clarke managed to destroy the entity that controlled the Necromorphs and also ruined the mining colony that housed the Red Mark - an ancient artifact copied by scientists and the Key to invading was bloodthirsty creatures. It seemed as if the engineer would be able to take a well-deserved break after this feat. And in a way he did, even though he didn't exactly like the resort. The action of the second game in the Dead Space series takes place on Titan, the largest moon of the sixth planet in the solar system, Saturn. Clarke is in the Cluster space station, more specifically in the hospital where he wakes up from the coma. It is not known how Isaac ended up in the sanatorium - we can only assume that his stay there is related to the events that our daredevil witnessed in Ishimura. There is no time for deeper thought - at the beginning of the game another infection appears, which turns the lives of the people living in the Concentration into a nightmare. Extraterrestrial creatures quickly expand their ranks, because every human killed is immediately absorbed into the bloodthirsty horde.
At the moment the game offers four variants of the game by default: Arms Race - a variant of Team Deathmatch. We respawn almost immediately after death and get new weapons after each kill. It's a bit of a mess, but surprisingly it works. Demolition - a combination of an arms race and the classic way of completing a task (a bomb has to be planted or a hostage taken back). We don't buy weapons, and for every kill we get a new weapon in the next round. Classics simplified - the good old "bomb / free hostages" with facilities for modern "noobs". Friend fires, lower kill bonuses, character clipping, meet is shorter. Classic Tournament Mode - an absolutely classic mode, the essence of Counter-Strike. This is how pros play, this is how tournaments play, this is how real men and women play! Ten participants, a game to sixteen wins by two points and no mercy for the weak. The first two modes are - as you can see at first glance - "clogs". I checked out of curiosity, I even pleasantly spent several dozen minutes in them, but to be honest I wouldn't have turned on the game specifically for them. The third is a warm-up for people new to CS - a nice nod to beginners, but die-hard fans of the original will surely miss it.
On one hand you can count series that are more than twenty years old and regularly enrich themselves with unsatisfactory fans of the game. These can be better or worse - but they always maintain a certain level. Undoubtedly among this elite group is a strategic series named after popular programmer Sid Meier. Civilization VI is a part that is "just" an improved version of the "five" on many levels, but it also introduces big changes that didn't exist before - the most important of which is, of course, the development of cities beyond their original field. The end result of this mix of new and old is one of the best (among the Premiere releases), if not the best episode of the series. The title has a few classic problems, with an emphasis on average artificial intelligence, but that doesn't prevent the "one more turn" syndrome from occurring - and that's probably the best recommendation you can give to Civilization.
FPP shoots are slowly apologizing to history and returning to the old authentic armed conflicts like we've already seen in Battlefield 1 or the somewhat overlooked Rising Storm 2: Vietnam. However, it's hard to imagine a more symbolic return to basics than in the case of Call of Duty, which takes us back to the fronts of World War II, like the very beginning. Sledgehammer Games took on the difficult task of grappling with the legacy of the series and did reasonably well overall. While the controversial multiplayer mode requires a close look at many topics, the story campaign makes a very good impression. For the first time since Black Ops, the story served up by Call of Duty was a real treat for me - I felt the spirit of the old scenes in it and really couldn't tear myself away. Of course, this does not mean that the game formula has changed 180 degrees and the gameplay looks completely different. This is still Call of Duty style, fast-paced, linear, full of scripts and scenes straight out of the Michael Bay movies. Luckily, you are also feeling this long-awaited return to normality, things we know, to which we have a point of reference. While there are sometimes Uncharted-esque adventures, they're undoubtedly tales of ordinary soldiers on the frontlines, worried for their lives, their buddies, and a girl left behind somewhere in the country.
Bus Simulator 21 is another simulation about buses published by Astragon and the third one produced by StillAlive Studios. As I mentioned in first impressions, this is definitely not a production for everyone. From the title you can already guess that the quality of the production doesn't come close to the AAA titles. However, let's not delete it at the beginning and start over.
Where to the stop?
We can start the game in two ways - in story mode and in free mode. Yes, you read that right - we have a story mode here! But don't expect a Hollywood budget and the Oscars in the credits. I would rather describe this mode as leading us by the hand in an interesting way. At the beginning we get a few tips, so that we can continue to develop our company with the next missions. The only element of the actual narrative are snippets of speech when one of the staff calls us and explains the details of the next assignment. And you need to create a new line, stick the bus in ads or, of course, drive a route. In free mode, on the other hand, we get a million to start with and are the forges of our own destiny. In this mode, all buses and the maximum levels of districts and stops are unlocked from the start. Nobody will tell us what to do :).
You have two large maps at your disposal - one inspired by a city from the USA, the other from Europe (this is the map from the previous version). The second can only be unlocked after completing the tutorial on the first. It is worth noting that the tutorial is only possible in story mode.
Nearly 20 years ago, when space shooters like Quake 2 and Dark Forces 2 were hitting the market, Steven Spielberg, despite industry opposition, insisted on creating a game whose action during the second World War plays. Subsequent editions of the Medal of Honor, published by Electronic Arts, proved a great success, triggering a veritable flood of titles in these climates. Today the story comes full circle. Amidst the vast number of gunfights vying each year to portray the most futuristic conflict, the "Electronics" once again prevails with a game set in historical realities - this time World War I. Battlefield 1 doesn't try to turn the well-known and popular gameplay scheme on its head and forcibly adapt it to the specifics of trench warfare. Instead, it deftly navigates through the final years of depicted military operations, eagerly utilizing existing military inventions. Battlefield 1 It still serves the momentum of the series of all-out battles on land, sea and air, but efficiently carried over to the early 20th century. The first tanks, planes, machine guns and, above all, incredibly suggestive battlefields were enough to bring the expected freshness to the well-known game. With a fairly successful single player campaign, a strong emphasis on WW1 history and a fantastic setting, One is the best Battlefield since Bad Company 2!
Short Ball - Odyssey is a full-fledged role-playing game. Plain and simple. The Witcher 3 is at least as full-fledged representative of this genre as the RED project. With what effect - this is a separate topic, which we will discuss in a moment. The biggest difference is the distribution of the accents. The Witcher 3 used the open world as a backdrop to tell a compelling story. While AC Odyssey also has a story to behold, it has stayed true to sandbox patterns - it's a sandbox where the main story is just one of the many activities to choose from. Do you connect it to something? Well, the new Assassin is turning out to be surprisingly similar to Skyrim in some ways - and Ubisoft would be better off pulling the Bethesda game from start to finish (particularly in terms of freedom of exploration) rather than attempting to simultaneously create a sequel to The Witcher 3 and the entire Erpeg sandbox.
Landing on the beach of an unknown land with no memory, we have to think quickly about whether to fill our stomachs or shelter overhead for shelter in the cold, dark night to offer. It's not made any easier by hearing the roar of a predatory dinosaur in the distance. This is the outline of the beginning of the game. There is no story too much, and we get the information about the world in little heaps from the notes we find. The enthusiasts will assemble everything, and the rest of the game is enough to play with.
Originally, players could only play on one map, The Island, even before the full version, but the developers are gradually adding new ones, both in free updates and through paid DLCs. At the moment there are 5 of them in total, you only have to pay for 2 of them. Each world has a unique look and biome. For example, Aberration is entirely underground and Ragnarok is a vast continent with colossal mountain ranges and an active volcano. Due to the variety of seats, everyone will find something for themselves. Personally, I prefer playing Ragnarok, where it's a bit easier to hide from nasty invaders, more on that in a moment.
The gameplay combines everything you can expect from a survival game. We have base building, hunting, the effect of temperature on the player, diseases, extensive crafting and even character development that allows partial specialization. There were also clans, called tribes, that often fought for supremacy. Don't expect a walk in the park here. This game is a monster that is not so easy to tame.
Wie so oft im Leben ist das Erfolgsrezept nicht vollständig definierbar. Im Fall von Respawn Entertainment vor allem, weil der gute Fluss dieser Produktion das Ergebnis mehrerer verschiedener Elemente ist. Wichtig ist hier jedoch die Basisarbeit, die seit jeher das Erkennungsmerkmal der Macher des Titanfall-Universums ist.
Apex Legends ist einfach gut zu spielen. Das spürt man ab den ersten Spielminuten, wenn nach den Regeln des Battle-Royale-Genres ein Haufen Spieler unbewaffnet auf der großen Insel landet und sich Stück für Stück gegenseitig umbringt, um der Letzte zu bleiben (oder tatsächlich der letzte) am Leben. Uns fällt sofort auf, dass das Spiel technisch hervorragend ist (bye, PUBG!), man die Stärke der Waffe und die Freude am Schießen spürt (bye, Fortnite!), und die Map nicht nur ein weiteres Copy/Paste von Anfang an ist BR-Spiele. Ba! Es ist phänomenal durchdacht! Hier gibt es weniger Freiraum als in ähnlichen Spielen (obwohl sie immer noch vorhanden sind), aber mehr vertikale Architektur und Differenzierung. Das i-Tüpfelchen ist das riesige Schiff, das über der Insel kreist. Dies ist der Ort der besten Items und – wie Sie wahrscheinlich erraten haben – auch der Ort der heißesten Auseinandersetzungen in den ersten Minuten des Spiels.
There's a lot to say about Electronic Arts, but the EA Originals indie program was a huge hit. Small but ambitious authors have received huge support that they cannot praise, Electronic Arts itself is improving its negative image at a relatively low cost, and players are getting great titles that might not otherwise be made or look a lot less interesting. It was the collaboration between the company linked to The Sims, Need for Speed, FIFA and Battlefield series and independent studios that created such jewels as Unravel or Fe and now also the latest production of Josef Fares, creator of Brothers , brought forth : A tale of two sons. At first glance, A Way Out is a typical, heavily scripted action game, characterized by the fact that it can only be played in duet. However, this is only the first impression that evaporates rather quickly, revealing that this is a title that is much more than a cooperative copy of Uncharted. After hearing the stories of the two runaways, I fully understand why, during a memorable speech at the 2017 Game Awards, Josef Fares claimed he was so confident in his game that he would defend it, even if the whole world did would mistake it for a misfire.
If we were to make a list of the most responsible and stressful jobs in the world, we would surely include an ER dispatcher alongside an air traffic controller, surgeon or judge. There is no denying that a candidate for this demanding position must be a versatile person - competent, composed, curious and perfectly coordinated, who can solve many different problems at the same time. In a word: a human orchestra. A substitute for these incredible emotions and constant stress is the production of the domestic Jutsu Games studio called Emergency Number Operator (known outside of Poland as 911 Operator). The 911 Operator is actually Jutsu Games Studio's debut title in the broader gaming arena. Until now, this Warsaw studio had only a little-known mobile game Modern Wizards in its portfolio, so the described simulator is actually the first large and serious project of this developer. Given the flood of various, often absurd, simulators, the production of the studio that debuted in the serious game world should be very interesting. We have too many robots, units don't keep up with mission departures, and sometimes we even feel like someone is actually calling us from a phone booth and reporting a false event.
ist ein mechanisch einfaches, aber sehr dynamisches RTS in einer Voxel-Umgebung von den Machern der Command & Conquer-Reihe. Können die Old-School-Kämpfe die Spieler jedoch länger in ihren Bann ziehen?
Das Petroglyph-Studio ist verantwortlich für 8-Bit Armies, das eine so erfolgreiche Weltraumstrategie wie Star Wars: Empire at Wars hat, zu der auch die Macher gehören, die für die legendäre Command & Conquer-Serie von RTSs verantwortlich sind. Sie wollten die Nostalgie der Spieler für solche Klassiker wie Dune II oder Red Alert wiederherstellen, was am Ende nur teilweise gelang.
Die Macher haben zwei Kampagnen für uns vorbereitet: Renegades und Defenders, also insgesamt 25 Missionen. Außerdem gibt es Missionen im Kooperationsmodus und Kämpfe mit künstlicher Intelligenz sowie Online-Spaß. Er gibt zu, dass die Anzahl der Herausforderungen auf den ersten Blick ziemlich gut aussieht, aber die Wahrheit ist, dass es nur die Hälfte der Kartentypen selbst gibt, wir werden nur (zumindest nach dem Kampfszenario) die angreifende Seite und die verteidigende Seite sein. Es ist zwar keine Tragödie, aber mein Enthusiasmus hat etwas nachgelassen. Ich habe auch etwas vermisst, das es mir ermöglichen würde, mich irgendwie emotional mit einer der kämpfenden Seiten zu verbinden. In der Tat ist es schwierig, von einer einfachen Echtzeitstrategie einen erhabenen Handlungshintergrund oder eine größere Vielfalt zwischen den Fraktionen zu erwarten, aber einige Besonderheiten für jede von ihnen würden den Spaß sicherlich abwechslungsreicher machen.
February 15, 2022 is not just a post-Valentine's calorie burn attempt, but for many, a return to a different, sometimes beautiful, but actually somewhat toxic, relationship. Then, quite unexpectedly, the next-gen version of Cyberpunk 2077 debuted with patch 1.5, which was gargantuan in terms of the number of big and small changes. Half-jokingly, half-seriously, Jason Schreier even called the day "the day cyberpunk was probably supposed to go out originally." In any case, the whole mass of players rushed back into conquering Night City, which initially requires 50 to around 90 GB of free storage space (how much specifically - opinions differ). I also played. And I even got that 5 hours which is what the free trial offers. Has this time made me want to come back longer? No, not at all, because I have nothing for what. That doesn't change the fact that I've never had a cyberpunk game this good before.
Postponements, delays and constant delays have been plentiful in the history of Grand Theft Auto V from the very beginning. While this was also experienced to some degree by console gamers anticipating Heist mode, it's hard to compare to the pain experienced by PC owners. Initially, nobody officially announced the appearance of the version on the tinplate, and when it happened, the release date was pushed back three times. It's not surprising that the frustration felt back then has finally come - GTA V has appeared on personal computers. There were many loud announcements, Rockstar assured that they want to spoil the reboot as much as possible. We've listened to it a lot on PC ports, but hey - it wasn't always very true. How is it this time? Did the creators really do justice to the task? Without keeping you in suspense unnecessarily - a hundred times yes ... but with a small "but". But everything is fine.