Sniper Ghost Warrior Contracts The action takes place in the near future in Siberia, which gained independence after the war with Russia. However, the new authorities are in no way better than the old ones. Armed units of the resistance movement are formed in the country with the aim of overthrowing the rule of the mindless rich. The main character, nicknamed Seeker, is hired by a partisan militia and his targets are important figures in the new authorities. As in previous installments, Sniper: Ghost Warrior Contracts has no place for fast-paced action typical of classic FPS games. As the titular sniper, the player ventures into enemy territory with the task of killing specific people or taking specific items. The hero isn't a typical killer who can kill hordes of enemies on his own. Therefore, the main problem is to avoid detection, whether by sneaking behind enemies' backs or eliminating them silently.
Unlike Sniper: Ghost Warrior 3, the game lacked an open world. The creators focused on a more limited and therefore more compressed experience. Instead of exploring directly from sandboxes, the player is given semi-open locations with several mandatory main objectives and many side challenges. Smaller maps still give you a lot of freedom, since the destinations can be approached in any order and usually from several directions. The contract system is an important innovation. The game rewards you with a predetermined amount for completing a task, but the player can also complete additional goals to get a bonus. Each contract can be completed multiple times, which allows you to earn extra money and try different ways to complete the mission. For the received currencies we develop our character and buy better weapons and gadgets that will help in battle.
CPU: i3 3240 3.4 GHz or AMD FX-6350 3.9 GHz.
RAM: 8 GB.
OS: Windows 7/8.1/10 64-bit.
GPU: NVIDIA GeForce GTX 660 2GB or AMD Radeon HD 7850 2GB.
HDD: 20 GB
Sniper Ghost Warrior Contracts If the subtitle of the new Sniper has sparked your associations with Agent 47, we have good news. Just like in games with Hitman, also here our task is to fulfill contracts (of course, without the possibility of using disguises). Instead of the open world known from Sniper: Ghost Warrior 3, we get five quite extensive locations in which we have not huge, but quite a lot of freedom of action. There are usually several paths to the goal and it is not an exaggeration, because Sniper Ghost Warrior Contracts was designed to encourage players to experiment. You wanted to enter the base from the front, but don't feel like taking out all the guards one by one? Try a different way. Maybe there is a hidden passage, or maybe it is enough to just walk to the building from the side and complete the task by dealing with just a few opponents. Of course, you don't really need to shoot anyone, because enemies can simply be avoided in the world.
Sniper Ghost Warrior Contracts The ability to act in the Sam Fisher style is not a necessity, and I would not even recommend such a tactic, because in Sniper Ghost Warrior Contracts, shooting consecutive shots is really nice. Unless, of course, we can understand exactly how to use a sniper rifle. Although the tutorial explains exactly what exactly needs to be done to shoot the enemy, the practice shows something completely different. Initially, the new system based on observing the afterglow imitating a falling bullet, and also adjusting the scope in such a way as to make it easier to aim, may be slightly problematic. Once we deal with it, we will feel a lot of fun, regardless of whether we shoot the opponent for the first time or the fiftieth time.