Trackmania Turbo Probably everyone has "heard something", but probably not everyone was given the hard way to find out what it was really this crazy series. This brand has been with us for years and it quietly exists a much more common among brands. This month there has been a release of the next installment in this series from Twisted and the only thing pressuring me to the lips... I want it all over again! Yes, so far I've also not been much of a fan, but thanks to Turbo Trackmania understand one thing: this generation definitely needs a clean arcade'a. All due to the fact that Trackmania Turbo relies on the Turbo responesywność. Here you are not blunt enough throttle gas and hope that somehow it will. Every hit hurts a few and breaks up a few precious seconds, and millimeters often decide victory. In addition, the player needs to know when to turn and how quickly to create a beautiful and effective slide that - as I have a little borderland - can drag for more than 10 seconds in length. That moment where the player starts 'hobnob chach' and cut corners like a pro is a beautiful thing. Well, beautiful science gentle handling analogy.
The creators of the game, a little-known studio Nadeo, they found almost an ideal patent on the game, because the game is simple and complex. The control system is simple, given the T-55's construction, but adapting it to track conditions is a little different. Here there are the not-so-obvious tracks that, but even they can make you feel dizzy, it's still surprising in many ways. How about a panel set Turbo on the line in such a way that in order to use it you need to slow down in advance.... Another time, waiting for the player, e.g. B. a small hole in the wall. I'm taking a chance here. Another thing the vast majority of these routes are fun is that finishes after 30 seconds. Three corners (including a difficult one), sometimes a loop or narrowing of the track, jump and ready - welcome to the dismount. After all, "another race" syndrome is strong here, because when many races take length, you can always try at a better time - every millisecond is at a premium. Do you think this route will cover you flawlessly because you will be stopped along the way? Only that at some point very ściąłeś corner and have already given the body. For improvement.
CPU: Dual core from Intel or AMD at 2 GHz or better
RAM: 2 GB
OS: Windows Vista or Windows 7 SP1 or Windows 8.1 or Windows 10
GPU: Video card must be 512 MB or more and should be a DirectX 10 - compatible or DirectX 11 - compatible
HDD: 5 GB
Trackmania Turbo Probably everyone "heard something", but probably not everyone could see for themselves what this crazy series really is. This brand has been with us for years and it quietly exists among the much more popular brands. This month, the premiere of the next part of this crazy series took place and the only thing that comes to my lips is ... I want one more time! Yes, so far I wasn't too much of a fan, but with the Trackmania Turbo I realized one thing: this generation definitely needed a pure arcade.
I must repeat myself, but Trackmania Turbo is a living example of a game in the "easy to pick up, hard to master" category. Everyone can play and everyone - regardless of their level of knowledge - should have fun with this game. But the greatest fun, of course, comes when you "get hooked", mastering all this arcade gameplay. The controls in the game are really just two buttons (gas and brake) and an analag knob (you know, for turning), but operating these buttons so that it makes sense is a completely different pair of wellies.
All due to the fact that Trackmania Turbo focuses on turbo responsiveness. Here it is not enough to strangle the gas bluntly and hope that it will be done somehow. Each hit to the board hurts and breaks a few precious seconds, and the victory is often determined by millimeters. In addition, the player must know when and at what speed to enter a corner to ensure a beautiful and effective slide, which - when it gets into a little bit of a game - can take up to several seconds. The moment when the player starts to "choke" and mow corners like a pro is something beautiful. Well, enjoy learning how to handle the analog gently.