Half-Life Alyx Half-Life: Alyx is the next installment in the famous first-person shooter series whose roots date back to 1998. The production focuses on the character Alyx Vance, who first appeared in Half-Life 2 and then also appeared in episodes one and two. It is worth noting that the title was created solely with virtual reality technology in mind. Valve Software (the creators of the previous Half-Life editions, as well as the Portal and Left 4 Dead cycles) is responsible for the development of this work. The title has been rebuilt from the ground up with virtual reality technology in mind. We steer the camera by moving our own head and we operate objects with controllers that we hold in our hands (some VR glasses also support finger tracking, which means that our hand movements are reliably transmitted into the virtual world with controllers held and even whole Body - we can, for example, lean around corners and dodge objects or projectiles.We also need to manually reload the weapon (in some cases, after collecting bullets lying here and there).The production provides rich tools that allow you to use various Change elements of the environment and even create completely new things.
Half-Life Alyx Download for PC Half-Life: Alyx is set between the first and second part of the Half-Life series. We play the role of the title character Alyx Vance, who along with her father explores the weaknesses of the Combine - a powerful group of aliens that have invaded Earth since the so-called Black Mesa Incident - trying to find a way to defeat the occupiers. Half-Life: Alyx is a first-person shooter. The fun here is exploring locations (3 different movement modes have been prepared for this), fighting enemies, as well as solving different types of puzzles, most of which require the use of environmental elements. The creators have made sure that the world is as interactive as possible. Little by little we get to know the next meanders of the plot. Half-Life: Alyx has a three-dimensional graphic design, which is a very high level compared to other productions using virtual reality glasses. In terms of climate, the title is very similar to what we know from the legendary Half-Life 2. Valve Software's production works with all helmets compatible with the Steam platform: Valve Index, Oculus Rift, HTC Vive, Windows Mixed Reality and Oculus Quest (with the link cable).
OS: Windows 7 64-bit
CPU: Intel Core i7-6700K 4-Core 4.0GHz / AMD Ryzen R5 1600
GPU: AMD Radeon RX Vega 64 Air 8GB or NVIDIA GeForce GTX 1080
RAM: 16 GB
HDD: 50 GB
Valve is undoubtedly one of the most legendary companies on the market. The cult of Half-Life Alyx, and the characters created around this series and, above all, Gordon Freeman, reconciled the players over fifteen years ago. At one time, Half-Life 2 set the standard in many respects. Before the premiere of the VR version, I freshened up this old man released in 2004 to see what metamorphosis FPSs have undergone since then. You know what? I have the impression that something has probably gone wrong with our industry. After all, the physics in Half-Life Alyx, the story itself, character animations - nothing has gotten too old for it, maybe except for the graphics itself, but what are the mods and the extremely committed community for?
Half-Life Alyx I wonder how it is possible that in nearly fifteen years in just a handful of titles we could experience physics at least similar to what we saw in Valve's production. Was Gabe Newell a visionary? Personally, I am not surprised by the sales of VR glasses when Half-Life Alyx was announced, but if someone asked me a week ago if I would buy such expensive "lenses" to play this one game, I would say with a smile no - for one game? Let more of this come out. Even if it's Half-Life. You know what? I couldn't be more wrong. Before I get down to business, I will discuss the equipment I was playing on, because it has a significant impact on my experience. Courtesy of HTC, I was able to use the Vive Cosmos Elite kit.
Half-Life Alyx Valve knew very well how to use the full potential of VR, so I fully believe that playing this game without glasses is a crime and by no means reflects the spectrum of emotions that get us during the game. The first few minutes are staggering. The world is extremely realistic, there is always something going on around. Half-Life Alyx We are standing on the balcony and in front of us we see the vastness of a huge city "17", which seems to have no end. Downstairs, people are walking, talking to each other, in the distance we see gigantic buildings and a lot of objects around. I don't think there's a better sandbox to play with. We have the impression that this world is really alive, and we have fallen into the middle of a city that does not care about us at all. On the contrary - we have to adapt to its rules.